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Searched
refs:PhysicsCollisionEvent
(Results
1 - 13
of
13
) sorted by null
/external/jmonkeyengine/engine/src/bullet-common/com/jme3/bullet/collision/
PhysicsCollisionListener.java
45
public void collision(
PhysicsCollisionEvent
event);
RagdollCollisionListener.java
15
public void collide(Bone bone, PhysicsCollisionObject object,
PhysicsCollisionEvent
event);
/external/jmonkeyengine/engine/src/bullet/com/jme3/bullet/collision/
PhysicsCollisionEventFactory.java
42
private ConcurrentLinkedQueue<
PhysicsCollisionEvent
> eventBuffer = new ConcurrentLinkedQueue<
PhysicsCollisionEvent
>();
44
public
PhysicsCollisionEvent
getEvent(int type, PhysicsCollisionObject source, PhysicsCollisionObject nodeB, long manifoldPointObjectId) {
45
PhysicsCollisionEvent
event = eventBuffer.poll();
47
event = new
PhysicsCollisionEvent
(type, source, nodeB, manifoldPointObjectId);
54
public void recycle(
PhysicsCollisionEvent
event) {
PhysicsCollisionEvent.java
44
public class
PhysicsCollisionEvent
extends EventObject {
54
public
PhysicsCollisionEvent
(int type, PhysicsCollisionObject nodeA, PhysicsCollisionObject nodeB, long manifoldPointObjectId) {
/external/jmonkeyengine/engine/src/jbullet/com/jme3/bullet/collision/
PhysicsCollisionEventFactory.java
43
private ConcurrentLinkedQueue<
PhysicsCollisionEvent
> eventBuffer = new ConcurrentLinkedQueue<
PhysicsCollisionEvent
>();
45
public
PhysicsCollisionEvent
getEvent(int type, PhysicsCollisionObject source, PhysicsCollisionObject nodeB, ManifoldPoint cp) {
46
PhysicsCollisionEvent
event = eventBuffer.poll();
48
event = new
PhysicsCollisionEvent
(type, source, nodeB, cp);
55
public void recycle(
PhysicsCollisionEvent
event) {
PhysicsCollisionEvent.java
46
public class
PhysicsCollisionEvent
extends EventObject {
56
public
PhysicsCollisionEvent
(int type, PhysicsCollisionObject source, PhysicsCollisionObject nodeB, ManifoldPoint cp) {
/external/jmonkeyengine/engine/src/test/jme3test/bullet/
TestCollisionListener.java
38
import com.jme3.bullet.collision.
PhysicsCollisionEvent
;
90
public void collision(
PhysicsCollisionEvent
event) {
BombControl.java
10
import com.jme3.bullet.collision.
PhysicsCollisionEvent
;
91
public void collision(
PhysicsCollisionEvent
event) {
TestBoneRagdoll.java
39
import com.jme3.bullet.collision.
PhysicsCollisionEvent
;
256
public void collide(Bone bone, PhysicsCollisionObject object,
PhysicsCollisionEvent
event) {
TestWalkingChar.java
41
import com.jme3.bullet.collision.
PhysicsCollisionEvent
;
408
public void collision(
PhysicsCollisionEvent
event) {
/external/jmonkeyengine/engine/src/bullet/com/jme3/bullet/
PhysicsSpace.java
90
private List<
PhysicsCollisionEvent
> collisionEvents = new LinkedList<
PhysicsCollisionEvent
>();
311
// collisionEvents.add(eventFactory.getEvent(
PhysicsCollisionEvent
.TYPE_PROCESSED, node, node1, cp));
327
collisionEvents.add(eventFactory.getEvent(
PhysicsCollisionEvent
.TYPE_PROCESSED, node, node1, manifoldPointObjectId));
356
for (Iterator<
PhysicsCollisionEvent
> it = collisionEvents.iterator(); it.hasNext();) {
357
PhysicsCollisionEvent
physicsCollisionEvent
= it.next();
359
listener.collision(
physicsCollisionEvent
);
362
eventFactory.recycle(
physicsCollisionEvent
);
[
all
...]
/external/jmonkeyengine/engine/src/jbullet/com/jme3/bullet/
PhysicsSpace.java
107
private List<
PhysicsCollisionEvent
> collisionEvents = new LinkedList<
PhysicsCollisionEvent
>();
291
collisionEvents.add(eventFactory.getEvent(
PhysicsCollisionEvent
.TYPE_PROCESSED, node, node1, cp));
330
for (Iterator<
PhysicsCollisionEvent
> it = collisionEvents.iterator(); it.hasNext();) {
331
PhysicsCollisionEvent
physicsCollisionEvent
= it.next();
333
listener.collision(
physicsCollisionEvent
);
336
eventFactory.recycle(
physicsCollisionEvent
);
[
all
...]
/external/jmonkeyengine/engine/src/bullet-common/com/jme3/bullet/control/
KinematicRagdollControl.java
40
import com.jme3.bullet.collision.
PhysicsCollisionEvent
;
618
public void collision(
PhysicsCollisionEvent
event) {
[
all
...]
Completed in 198 milliseconds