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    Searched refs:Q_strncasecmp (Results 1 - 11 of 11) sorted by null

  /external/quake/quake/src/WinQuake/
sv_user.cpp 534 if (Q_strncasecmp(s, "status", 6) == 0)
536 else if (Q_strncasecmp(s, "god", 3) == 0)
538 else if (Q_strncasecmp(s, "notarget", 8) == 0)
540 else if (Q_strncasecmp(s, "fly", 3) == 0)
542 else if (Q_strncasecmp(s, "name", 4) == 0)
544 else if (Q_strncasecmp(s, "noclip", 6) == 0)
546 else if (Q_strncasecmp(s, "say", 3) == 0)
548 else if (Q_strncasecmp(s, "say_team", 8) == 0)
550 else if (Q_strncasecmp(s, "tell", 4) == 0)
552 else if (Q_strncasecmp(s, "color", 5) == 0
    [all...]
common.h 140 int Q_strncasecmp (const char *s1, const char *s2, int n);
common.cpp 257 int Q_strncasecmp (const char *s1, const char *s2, int n)
289 return Q_strncasecmp (s1, s2, 99999);
    [all...]
gl_draw.cpp 726 if (!Q_strncasecmp ((char *)gl_renderer, "3dfx",4) ||
    [all...]
  /gdk/samples/quake/jni/
sv_user.cpp 534 if (Q_strncasecmp(s, "status", 6) == 0)
536 else if (Q_strncasecmp(s, "god", 3) == 0)
538 else if (Q_strncasecmp(s, "notarget", 8) == 0)
540 else if (Q_strncasecmp(s, "fly", 3) == 0)
542 else if (Q_strncasecmp(s, "name", 4) == 0)
544 else if (Q_strncasecmp(s, "noclip", 6) == 0)
546 else if (Q_strncasecmp(s, "say", 3) == 0)
548 else if (Q_strncasecmp(s, "say_team", 8) == 0)
550 else if (Q_strncasecmp(s, "tell", 4) == 0)
552 else if (Q_strncasecmp(s, "color", 5) == 0
    [all...]
common.h 140 int Q_strncasecmp (const char *s1, const char *s2, int n);
common.cpp 257 int Q_strncasecmp (const char *s1, const char *s2, int n)
289 return Q_strncasecmp (s1, s2, 99999);
    [all...]
gl_draw.cpp 726 if (!Q_strncasecmp ((char *)gl_renderer, "3dfx",4) ||
    [all...]
  /external/quake/quake/src/QW/client/
common.h 149 #define Q_strncasecmp(s1, s2, n) _strnicmp((s1), (s2), (n))
154 #define Q_strncasecmp(s1, s2, n) strncasecmp((s1), (s2), (n))
common.c 256 int Q_strncasecmp (char *s1, char *s2, int n)
288 return Q_strncasecmp (s1, s2, 99999);
    [all...]
gl_draw.c 390 if (!Q_strncasecmp ((char *)gl_renderer, "3dfx",4) ||
391 !Q_strncasecmp ((char *)gl_renderer, "Mesa",4))
    [all...]

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