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    Searched refs:ST_LOGV (Results 1 - 2 of 2) sorted by null

  /frameworks/native/libs/gui/
SurfaceTexture.cpp 53 #define ST_LOGV(x, ...) ALOGV("[%s] "x, mName.string(), ##__VA_ARGS__)
127 ST_LOGV("SurfaceTexture");
129 ST_LOGV("Creating a new BufferQueue");
159 ST_LOGV("~SurfaceTexture");
184 ST_LOGV("updateTexImage");
292 ST_LOGV("updateTexImage: (slot=%d buf=%p) -> (slot=%d buf=%p)",
333 ST_LOGV("detachFromContext");
390 ST_LOGV("attachToContext");
462 ST_LOGV("syncForReleaseLocked");
537 ST_LOGV("computeCurrentTransformMatrix")
    [all...]
BufferQueue.cpp 53 #define ST_LOGV(x, ...) ALOGV("[%s] "x, mConsumerName.string(), ##__VA_ARGS__)
107 ST_LOGV("BufferQueue");
116 ST_LOGV("~BufferQueue");
183 ST_LOGV("setBufferCount: count=%d", bufferCount);
276 ST_LOGV("requestBuffer: slot=%d", slot);
295 ST_LOGV("dequeueBuffer: w=%d h=%d fmt=%#x usage=%#x", w, h, format, usage);
505 ST_LOGV("dequeueBuffer: returning slot=%d buf=%p flags=%#x", *outBuf,
513 ST_LOGV("setSynchronousMode: enabled=%d", enabled);
555 ST_LOGV("queueBuffer: slot=%d time=%#llx crop=[%d,%d,%d,%d] tr=%#x "
655 ST_LOGV("cancelBuffer: slot=%d", buf)
    [all...]

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