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    Searched refs:SURFACE_BIND_READ (Results 1 - 3 of 3) sorted by null

  /sdk/emulator/opengl/host/libs/libOpenglRender/
WindowSurface.h 28 SURFACE_BIND_READ,
WindowSurface.cpp 127 if (p_bindType == SURFACE_BIND_READ) {
FrameBuffer.cpp 698 read->bind( ctx, SURFACE_BIND_READ );

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