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  /external/webkit/Source/WebCore/bindings/v8/
ScriptObject.h 41 class ScriptState;
45 ScriptObject(ScriptState*, v8::Handle<v8::Object>);
50 ScriptState* scriptState() const { return m_scriptState; }
52 ScriptState* m_scriptState;
57 static bool set(ScriptState*, const char* name, const ScriptObject&);
58 static bool set(ScriptState*, const char* name, InspectorFrontendHost*);
59 static bool set(ScriptState*, const char* name, InjectedScriptHost*);
60 static bool get(ScriptState*, const char* name, ScriptObject&);
61 static bool remove(ScriptState*, const char* name)
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ScriptState.h 46 class ScriptState {
47 WTF_MAKE_NONCOPYABLE(ScriptState);
61 static ScriptState* forContext(v8::Local<v8::Context>);
62 static ScriptState* current();
65 ScriptState() { }
66 ~ScriptState();
69 friend ScriptState* mainWorldScriptState(Frame*);
70 explicit ScriptState(v8::Handle<v8::Context>);
78 class EmptyScriptState : public ScriptState {
80 EmptyScriptState() : ScriptState() { }
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ScriptState.cpp 32 #include "ScriptState.h"
49 ScriptState::ScriptState(v8::Handle<v8::Context> context)
52 m_context.MakeWeak(this, &ScriptState::weakReferenceCallback);
55 ScriptState::~ScriptState()
61 ScriptState* ScriptState::forContext(v8::Local<v8::Context> context)
70 v8::Handle<v8::String> key = V8HiddenPropertyName::scriptState();
73 return static_cast<ScriptState*>(v8::External::Cast(*val)->Value())
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ScriptScope.h 37 class ScriptState;
41 ScriptScope(ScriptState* scriptState, bool reportExceptions = true);
51 ScriptState* m_scriptState;
ScriptFunctionCall.h 41 class ScriptState;
45 ScriptCallArgumentHandler(ScriptState* scriptState) : m_scriptState(scriptState) { }
59 ScriptState* m_scriptState;
77 ScriptCallback(ScriptState*, ScriptValue);
ScriptProfiler.h 37 #include "ScriptState.h"
57 static void start(ScriptState* state, const String& title);
58 static PassRefPtr<ScriptProfile> stop(ScriptState* state, const String& title);
V8NodeFilterCondition.h 42 class ScriptState;
54 virtual short acceptNode(ScriptState*, Node*) const;
ScriptObject.cpp 35 #include "ScriptState.h"
48 ScriptObject::ScriptObject(ScriptState* scriptState, v8::Handle<v8::Object> v8Object)
50 , m_scriptState(scriptState)
60 bool ScriptGlobalObject::set(ScriptState* scriptState, const char* name, const ScriptObject& value)
62 ScriptScope scope(scriptState);
68 bool ScriptGlobalObject::set(ScriptState* scriptState, const char* name, InspectorFrontendHost* value)
70 ScriptScope scope(scriptState);
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ScriptValue.h 35 #include "ScriptState.h"
98 bool isEqual(ScriptState*, const ScriptValue& value) const
133 PassRefPtr<SerializedScriptValue> serialize(ScriptState*);
134 static ScriptValue deserialize(ScriptState*, SerializedScriptValue*);
156 bool getString(ScriptState*, String& result) const { return getString(result); }
158 String toString(ScriptState*) const;
160 PassRefPtr<InspectorValue> toInspectorValue(ScriptState*) const;
  /external/webkit/Source/WebCore/bindings/js/
ScriptObject.h 34 #include "ScriptState.h"
46 ScriptObject(ScriptState*, JSC::JSObject*);
49 ScriptState* scriptState() const { return m_scriptState; }
52 ScriptState* m_scriptState;
57 static bool set(ScriptState*, const char* name, const ScriptObject&);
59 static bool set(ScriptState*, const char* name, InspectorFrontendHost*);
60 static bool set(ScriptState*, const char* name, InjectedScriptHost*);
62 static bool get(ScriptState*, const char* name, ScriptObject&);
63 static bool remove(ScriptState*, const char* name)
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ScriptState.h 54 typedef JSC::ExecState ScriptState;
59 explicit ScriptStateProtectedPtr(ScriptState*);
61 ScriptState* get() const;
66 ScriptState* mainWorldScriptState(Frame*);
68 ScriptState* scriptStateFromNode(DOMWrapperWorld*, Node*);
69 ScriptState* scriptStateFromPage(DOMWrapperWorld*, Page*);
72 ScriptState* scriptStateFromWorkerContext(WorkerContext*);
ScriptValue.h 37 #include "ScriptState.h"
54 bool getString(ScriptState*, String& result) const;
55 String toString(ScriptState*) const;
56 bool isEqual(ScriptState*, const ScriptValue&) const;
65 PassRefPtr<SerializedScriptValue> serialize(ScriptState*, SerializationErrorMode = Throwing);
66 static ScriptValue deserialize(ScriptState*, SerializedScriptValue*, SerializationErrorMode = Throwing);
71 PassRefPtr<InspectorValue> toInspectorValue(ScriptState*) const;
ScriptProfiler.h 33 #include "ScriptState.h"
51 static void start(ScriptState* state, const String& title);
52 static PassRefPtr<ScriptProfile> stop(ScriptState* state, const String& title);
ScriptState.cpp 32 #include "ScriptState.h"
50 ScriptStateProtectedPtr::ScriptStateProtectedPtr(ScriptState* scriptState)
51 : m_globalObject(scriptState->globalData(), scriptState->lexicalGlobalObject())
55 ScriptState* ScriptStateProtectedPtr::get() const
63 ScriptState* mainWorldScriptState(Frame* frame)
69 ScriptState* scriptStateFromNode(DOMWrapperWorld* world, Node* node)
84 ScriptState* scriptStateFromPage(DOMWrapperWorld* world, Page* page)
90 ScriptState* scriptStateFromWorkerContext(WorkerContext* workerContext
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ScriptObject.cpp 47 ScriptObject::ScriptObject(ScriptState* scriptState, JSObject* object)
48 : ScriptValue(scriptState->globalData(), object)
49 , m_scriptState(scriptState)
53 static bool handleException(ScriptState* scriptState)
55 if (!scriptState->hadException())
58 reportException(scriptState, scriptState->exception());
62 bool ScriptGlobalObject::set(ScriptState* scriptState, const char* name, const ScriptObject& value
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ScriptFunctionCall.h 36 #include "ScriptState.h"
50 ScriptCallArgumentHandler(ScriptState* state) : m_exec(state) { }
67 ScriptState* m_exec;
90 ScriptCallback(ScriptState*, ScriptValue);
ScriptProfiler.cpp 44 void ScriptProfiler::start(ScriptState* state, const String& title)
49 PassRefPtr<ScriptProfile> ScriptProfiler::stop(ScriptState* state, const String& title)
  /external/webkit/Source/WebCore/dom/
NodeFilterCondition.cpp 32 short NodeFilterCondition::acceptNode(ScriptState*, Node*) const
TreeWalker.idl 34 [CallWith=ScriptState] Node parentNode();
35 [CallWith=ScriptState] Node firstChild();
36 [CallWith=ScriptState] Node lastChild();
37 [CallWith=ScriptState] Node previousSibling();
38 [CallWith=ScriptState] Node nextSibling();
39 [CallWith=ScriptState] Node previousNode();
40 [CallWith=ScriptState] Node nextNode();
NodeFilter.cpp 32 short NodeFilter::acceptNode(ScriptState* state, Node* node) const
TreeWalker.h 47 Node* parentNode(ScriptState*);
48 Node* firstChild(ScriptState*);
49 Node* lastChild(ScriptState*);
50 Node* previousSibling(ScriptState*);
51 Node* nextSibling(ScriptState*);
52 Node* previousNode(ScriptState*);
53 Node* nextNode(ScriptState*);
NodeFilterCondition.h 28 #include "ScriptState.h"
42 virtual short acceptNode(ScriptState*, Node*) const = 0;
NodeIterator.idl 34 [CallWith=ScriptState] Node nextNode()
36 [CallWith=ScriptState] Node previousNode()
  /external/webkit/Source/WebCore/inspector/
InjectedScriptManager.h 34 #include "ScriptState.h"
57 pair<long, ScriptObject> injectScript(const String& source, ScriptState*);
58 InjectedScript injectedScriptFor(ScriptState*);
66 typedef bool (*InspectedStateAccessCheck)(ScriptState*);
70 ScriptObject createInjectedScript(const String& source, ScriptState*, long id);
71 void discardInjectedScript(ScriptState*);
73 static bool canAccessInspectedWindow(ScriptState*);
74 static bool canAccessInspectedWorkerContext(ScriptState*);
ScriptArguments.h 35 #include "ScriptState.h"
46 static PassRefPtr<ScriptArguments> create(ScriptState*, Vector<ScriptValue>& arguments);
53 ScriptState* globalState() const;
59 ScriptArguments(ScriptState*, Vector<ScriptValue>& arguments);

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