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    Searched refs:ShaderUse (Results 1 - 2 of 2) sorted by null

  /external/mesa3d/src/pixelflinger2/
shader.cpp 540 static void ShaderUse(GGLInterface * iface, gl_shader_program * program)
543 // so drawing calls will do nothing until ShaderUse with a program
872 ShaderUse(const_cast<GGLInterface *>(iface), ctx->CurrentProgram);
883 ShaderUse(const_cast<GGLInterface *>(iface), ctx->CurrentProgram);
894 ShaderUse(const_cast<GGLInterface *>(iface), ctx->CurrentProgram);
906 ShaderUse(const_cast<GGLInterface *>(iface), ctx->CurrentProgram);
917 ShaderUse(const_cast<GGLInterface *>(iface), ctx->CurrentProgram);
946 iface->ShaderUse = ShaderUse;
    [all...]
  /external/mesa3d/include/pixelflinger2/
pixelflinger2_interface.h 250 void (* ShaderUse)(GGLInterface_t * iface, gl_shader_program_t * program);

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