HomeSort by relevance Sort by last modified time
    Searched refs:ShaderUtils (Results 1 - 10 of 10) sorted by null

  /external/jmonkeyengine/engine/src/terrain/com/jme3/terrain/noise/
Color.java 60 this.rgba[0] = ShaderUtils.clamp(r, 0, 1);
61 this.rgba[1] = ShaderUtils.clamp(g, 0, 1);
62 this.rgba[2] = ShaderUtils.clamp(b, 0, 1);
63 this.rgba[3] = ShaderUtils.clamp(a, 0, 1);
81 int i = ShaderUtils.floor(hh);
129 float r = ShaderUtils.clamp(this.rgba[0] * 0.393f + this.rgba[1] * 0.769f + this.rgba[2] * 0.189f, 0, 1);
130 float g = ShaderUtils.clamp(this.rgba[0] * 0.349f + this.rgba[1] * 0.686f + this.rgba[2] * 0.168f, 0, 1);
131 float b = ShaderUtils.clamp(this.rgba[0] * 0.272f + this.rgba[1] * 0.534f + this.rgba[2] * 0.131f, 0, 1);
ShaderUtils.java 48 public class ShaderUtils {
65 return new Color((int) ShaderUtils.clamp(ShaderUtils.mix(a.getRed(), b.getRed(), f), 0, 255), (int) ShaderUtils.clamp(
66 ShaderUtils.mix(a.getGreen(), b.getGreen(), f), 0, 255), (int) ShaderUtils.clamp(
67 ShaderUtils.mix(a.getBlue(), b.getBlue(), f), 0, 255));
75 return new float[] { ShaderUtils.mix(c1[0], c2[0], f), ShaderUtils.mix(c1[1], c2[1], f), ShaderUtils.mix(c1[2], c2[2], f) };
    [all...]
  /external/jmonkeyengine/engine/src/core/com/jme3/shader/
ShaderUtils.java 35 public class ShaderUtils {
  /external/jmonkeyengine/engine/src/terrain/com/jme3/terrain/noise/filter/
PerturbFilter.java 35 import com.jme3.terrain.noise.ShaderUtils;
81 float c0 = ShaderUtils.mix(c00, c01, noisex);
82 float c1 = ShaderUtils.mix(c10, c11, noisex);
83 retval[y * workSize + x] = ShaderUtils.mix(c0, c1, noisey);
  /external/jmonkeyengine/engine/src/terrain/com/jme3/terrain/noise/modulator/
CatRom2.java 35 import com.jme3.terrain.noise.ShaderUtils;
72 int i = ShaderUtils.floor(in[0]);
  /external/jmonkeyengine/engine/src/terrain/com/jme3/terrain/noise/basis/
ImprovedNoise.java 32 import com.jme3.terrain.noise.ShaderUtils;
47 int X = ShaderUtils.floor(x), // FIND UNIT CUBE THAT
48 Y = ShaderUtils.floor(y), // CONTAINS POINT.
49 Z = ShaderUtils.floor(z);
  /external/jmonkeyengine/engine/src/terrain/com/jme3/terrain/noise/fractal/
FractalSum.java 33 import com.jme3.terrain.noise.ShaderUtils;
77 return ShaderUtils.clamp(total, -1, 1);
  /external/jmonkeyengine/engine/src/test/jme3test/terrain/
TerrainFractalGridTest.java 13 import com.jme3.terrain.noise.ShaderUtils;
99 return ShaderUtils.clamp(in[0] * 0.5f + 0.5f, 0, 1);
TerrainGridAlphaMapTest.java 37 import com.jme3.terrain.noise.ShaderUtils;
129 return ShaderUtils.clamp(in[0] * 0.5f + 0.5f, 0, 1);
TerrainTestModifyHeight.java 61 import com.jme3.terrain.noise.ShaderUtils;
380 return ShaderUtils.clamp(in[0] * 0.5f + 0.5f, 0, 1);

Completed in 82 milliseconds