OpenGrok
Home
Sort by relevance
Sort by last modified time
Full Search
Definition
Symbol
File Path
History
|
|
Help
Searched
refs:ShadowMode
(Results
1 - 25
of
35
) sorted by null
1
2
/external/jmonkeyengine/engine/src/core/com/jme3/material/
TechniqueDef.java
93
public enum
ShadowMode
{
110
private
ShadowMode
shadowMode
=
ShadowMode
.Disable;
167
public
ShadowMode
getShadowMode() {
168
return
shadowMode
;
174
* @param
shadowMode
the shadow mode.
176
* @see
ShadowMode
178
public void setShadowMode(
ShadowMode
shadowMode
) {
[
all
...]
/external/jmonkeyengine/engine/src/test/jme3test/light/
TestShadow.java
41
import com.jme3.renderer.queue.RenderQueue.
ShadowMode
;
78
rootNode.setShadowMode(
ShadowMode
.Off);
83
floorGeom.setShadowMode(
ShadowMode
.Receive);
89
teapot.setShadowMode(
ShadowMode
.CastAndReceive);
94
// lightMdl.setShadowMode(
ShadowMode
.Off);
104
frustumMdl.setShadowMode(
ShadowMode
.Off);
TestSpotLight.java
40
import com.jme3.renderer.queue.RenderQueue.
ShadowMode
;
108
floorGeom.setShadowMode(
ShadowMode
.Receive);
122
signpost.setShadowMode(
ShadowMode
.CastAndReceive);
TestTransparentShadow.java
43
import com.jme3.renderer.queue.RenderQueue.
ShadowMode
;
75
geom.setShadowMode(
ShadowMode
.Receive);
81
teaGeom.setShadowMode(
ShadowMode
.Cast);
TestPssmShadow.java
43
import com.jme3.renderer.queue.RenderQueue.
ShadowMode
;
76
teapot.setShadowMode(
ShadowMode
.CastAndReceive);
91
soil.setShadowMode(
ShadowMode
.Receive);
/external/jmonkeyengine/engine/src/core/com/jme3/shadow/
BasicShadowRenderer.java
44
import com.jme3.renderer.queue.RenderQueue.
ShadowMode
;
137
GeometryList occluders = rq.getShadowQueueContent(
ShadowMode
.Cast);
145
GeometryList receivers = rq.getShadowQueueContent(
ShadowMode
.Receive);
181
viewPort.getQueue().renderShadowQueue(
ShadowMode
.Cast, renderManager, shadowCam, true);
200
viewPort.getQueue().renderShadowQueue(
ShadowMode
.Receive, renderManager, viewPort.getCamera(), true);
PssmShadowRenderer.java
45
import com.jme3.renderer.queue.RenderQueue.
ShadowMode
;
280
frustumMdl.setShadowMode(
ShadowMode
.Off);
333
GeometryList occluders = rq.getShadowQueueContent(
ShadowMode
.Cast);
338
GeometryList receivers = rq.getShadowQueueContent(
ShadowMode
.Receive);
439
viewPort.getQueue().renderShadowQueue(
ShadowMode
.Receive, renderManager, cam, flushQueues);
/external/jmonkeyengine/engine/src/test/jme3test/post/
TestTransparentSSAO.java
11
import com.jme3.renderer.queue.RenderQueue.
ShadowMode
;
41
geom.setShadowMode(
ShadowMode
.Receive);
47
teaGeom.setShadowMode(
ShadowMode
.Cast);
TestBloom.java
46
import com.jme3.renderer.queue.RenderQueue.
ShadowMode
;
99
teapot.setShadowMode(
ShadowMode
.CastAndReceive);
107
soil.setShadowMode(
ShadowMode
.CastAndReceive);
TestCrossHatch.java
46
import com.jme3.renderer.queue.RenderQueue.
ShadowMode
;
99
teapot.setShadowMode(
ShadowMode
.CastAndReceive);
107
soil.setShadowMode(
ShadowMode
.CastAndReceive);
TestPosterization.java
46
import com.jme3.renderer.queue.RenderQueue.
ShadowMode
;
99
teapot.setShadowMode(
ShadowMode
.CastAndReceive);
107
soil.setShadowMode(
ShadowMode
.CastAndReceive);
TestTransparentCartoonEdge.java
11
import com.jme3.renderer.queue.RenderQueue.
ShadowMode
;
43
geom.setShadowMode(
ShadowMode
.Receive);
49
teaGeom.setShadowMode(
ShadowMode
.Cast);
TestLightScattering.java
45
import com.jme3.renderer.queue.RenderQueue.
ShadowMode
;
74
scene.setShadowMode(
ShadowMode
.CastAndReceive);
TestPostFilters.java
46
import com.jme3.renderer.queue.RenderQueue.
ShadowMode
;
118
floorGeom.setShadowMode(
ShadowMode
.Receive);
129
signpost.setShadowMode(
ShadowMode
.CastAndReceive);
/external/jmonkeyengine/engine/src/core/com/jme3/renderer/queue/
RenderQueue.java
133
* <code>
ShadowMode
</code> is a marker used to specify how shadow
136
public enum
ShadowMode
{
159
* Inherit the <code>
ShadowMode
</code> from the parent node.
216
* {@link #getShadowQueueContent(com.jme3.renderer.queue.RenderQueue.
ShadowMode
) },
221
* {@link
ShadowMode
#CastAndReceive}, it is added to both the cast
224
public void addToShadowQueue(Geometry g,
ShadowMode
shadBucket) {
282
public GeometryList getShadowQueueContent(
ShadowMode
shadBucket) {
311
public void renderShadowQueue(
ShadowMode
shadBucket, RenderManager rm, Camera cam, boolean clear) {
/external/jmonkeyengine/engine/src/test/jme3test/bullet/
TestBrickTower.java
53
import com.jme3.renderer.queue.RenderQueue.
ShadowMode
;
115
rootNode.setShadowMode(
ShadowMode
.Off);
134
bulletg.setShadowMode(
ShadowMode
.CastAndReceive);
186
floor.setShadowMode(
ShadowMode
.Receive);
220
reBoxg.setShadowMode(
ShadowMode
.CastAndReceive);
TestBrickWall.java
50
import com.jme3.renderer.queue.RenderQueue.
ShadowMode
;
108
rootNode.setShadowMode(
ShadowMode
.Off);
123
bulletg.setShadowMode(
ShadowMode
.CastAndReceive);
159
floor.setShadowMode(
ShadowMode
.Receive);
194
reBoxg.setShadowMode(
ShadowMode
.CastAndReceive);
TestCcd.java
48
import com.jme3.renderer.queue.RenderQueue.
ShadowMode
;
134
bulletg.setShadowMode(
ShadowMode
.CastAndReceive);
145
bulletg.setShadowMode(
ShadowMode
.CastAndReceive);
TestHoveringTank.java
54
import com.jme3.renderer.queue.RenderQueue.
ShadowMode
;
144
spaceCraft.setShadowMode(
ShadowMode
.CastAndReceive);
182
missile.setShadowMode(
ShadowMode
.Cast);
293
terrain.setShadowMode(
ShadowMode
.CastAndReceive);
/external/jmonkeyengine/engine/src/test/jme3test/batching/
TestBatchNodeTower.java
53
import com.jme3.renderer.queue.RenderQueue.
ShadowMode
;
123
rootNode.setShadowMode(
ShadowMode
.Off);
126
batchNode.setShadowMode(
ShadowMode
.CastAndReceive);
148
bulletg.setShadowMode(
ShadowMode
.CastAndReceive);
200
floor.setShadowMode(
ShadowMode
.Receive);
234
reBoxg.setShadowMode(
ShadowMode
.CastAndReceive);
/external/jmonkeyengine/engine/src/test/jme3test/effect/
TestEverything.java
41
import com.jme3.renderer.queue.RenderQueue.
ShadowMode
;
135
floorGeom.setShadowMode(
ShadowMode
.Receive);
152
// t.setShadowMode(
ShadowMode
.Receive);
167
model.setShadowMode(
ShadowMode
.CastAndReceive);
178
signpost.setShadowMode(
ShadowMode
.CastAndReceive);
/external/jmonkeyengine/engine/src/test/jme3test/material/
TestParallax.java
44
import com.jme3.renderer.queue.RenderQueue.
ShadowMode
;
110
signpost.setShadowMode(
ShadowMode
.CastAndReceive);
/external/jmonkeyengine/engine/src/test/jme3test/water/
TestSceneWater.java
41
import com.jme3.renderer.queue.RenderQueue.
ShadowMode
;
130
water.setShadowMode(
ShadowMode
.Receive);
/external/jmonkeyengine/engine/src/test/jme3test/animation/
TestCinematic.java
56
import com.jme3.renderer.queue.RenderQueue.
ShadowMode
;
208
model.setShadowMode(
ShadowMode
.CastAndReceive);
217
teapot.setShadowMode(
ShadowMode
.CastAndReceive);
228
soil.setShadowMode(
ShadowMode
.Receive);
/external/jmonkeyengine/engine/src/core/com/jme3/scene/
Spatial.java
48
import com.jme3.renderer.queue.RenderQueue.
ShadowMode
;
140
protected
ShadowMode
shadowMode
= RenderQueue.
ShadowMode
.Inherit;
1060
* @see Spatial#setShadowMode(com.jme3.renderer.queue.RenderQueue.
ShadowMode
)
1061
* @see
ShadowMode
1063
public RenderQueue.
ShadowMode
getShadowMode() {
1064
if (
shadowMode
!= RenderQueue.
ShadowMode
.Inherit) {
1065
return
shadowMode
;
[
all
...]
Completed in 393 milliseconds
1
2