HomeSort by relevance Sort by last modified time
    Searched refs:SpriteComponent (Results 1 - 10 of 10) sorted by null

  /external/replicaisland/src/com/replica/replicaisland/
FixedAnimationComponent.java 37 SpriteComponent sprite = parentObject.findByClass(SpriteComponent.class);
ButtonAnimationComponent.java 28 private SpriteComponent mSprite;
74 public void setSprite(SpriteComponent sprite) {
GenericAnimationComponent.java 20 private SpriteComponent mSprite;
71 public void setSprite(SpriteComponent sprite) {
SpriteComponent.java 24 public class SpriteComponent extends GameComponent {
38 public SpriteComponent(int width, int height) {
48 public SpriteComponent() {
AnimationComponent.java 26 * player's current state. Requires the object to contain a SpriteComponent to play animations.
48 private SpriteComponent mSprite;
49 private SpriteComponent mJetSprite;
50 private SpriteComponent mSparksSprite;
345 public void setSprite(SpriteComponent sprite) {
349 public void setJetSprite(SpriteComponent sprite) {
353 public void setSparksSprite(SpriteComponent sprite) {
EnemyAnimationComponent.java 44 private SpriteComponent mSprite;
149 public void setSprite(SpriteComponent sprite) {
GameObjectFactory.java 253 new ComponentClass(SpriteComponent.class, 384),
632 private void addStaticData(GameObjectType type, GameObject object, SpriteComponent sprite) {
    [all...]
DoorAnimationComponent.java 39 private SpriteComponent mSprite;
179 public void setSprite(SpriteComponent sprite) {
GhostComponent.java 72 SpriteComponent sprite = parentObject.findByClass(SpriteComponent.class);
NPCAnimationComponent.java 43 private SpriteComponent mSprite;
368 public void setSprite(SpriteComponent sprite) {

Completed in 399 milliseconds