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Searched
refs:TEX_WIDTH
(Results
1 - 2
of
2
) sorted by null
/sdk/emulator/opengl/tests/translator_tests/GLES_CM/
triangleCM.cpp
41
#define
TEX_WIDTH
256
222
pixels = genPalette4_rgb8(
TEX_WIDTH
,TEX_HEIGHT,3);
223
glCompressedTexImage2D(GL_TEXTURE_2D,0,GL_PALETTE4_RGB8_OES,
TEX_WIDTH
,TEX_HEIGHT,0,3*16+
TEX_WIDTH
*TEX_HEIGHT/2,pixels);
226
pixels = genTexture(
TEX_WIDTH
, TEX_HEIGHT, 4);
227
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA,
TEX_WIDTH
, TEX_HEIGHT, 0, GL_RGBA, GL_UNSIGNED_BYTE, pixels);
249
pixels = genPalette4_rgb8(
TEX_WIDTH
,TEX_HEIGHT,1);
250
glCompressedTexSubImage2D(GL_TEXTURE_2D,0,
TEX_WIDTH
/4,TEX_HEIGHT/4,
TEX_WIDTH
/8,TEX_HEIGHT/8,GL_PALETTE4_RGB8_OES,3*16+(
TEX_WIDTH
*TEX_HEIGHT/128),pixels)
[
all
...]
/sdk/emulator/opengl/tests/translator_tests/GLES_V2/
triangleV2.cpp
41
#define
TEX_WIDTH
256
Completed in 1426 milliseconds