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  /cts/tests/tests/graphics/src/android/graphics/cts/
Shader_TileModeTest.java 21 import android.graphics.Shader.TileMode;
26 assertEquals(TileMode.CLAMP, TileMode.valueOf("CLAMP"));
27 assertEquals(TileMode.MIRROR, TileMode.valueOf("MIRROR"));
28 assertEquals(TileMode.REPEAT, TileMode.valueOf("REPEAT"));
32 TileMode[] tileMode = TileMode.values()
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ShaderTest.java 36 Shader shader = new BitmapShader(bitmap, Shader.TileMode.REPEAT, Shader.TileMode.REPEAT);
ComposeShaderTest.java 31 import android.graphics.Shader.TileMode;
43 Color.GREEN, Color.BLUE, Shader.TileMode.CLAMP);
45 Color.GREEN, Color.RED, Shader.TileMode.CLAMP);
79 BitmapShader blueShader = new BitmapShader(greenBitmap, TileMode.CLAMP, TileMode.CLAMP);
80 BitmapShader redShader = new BitmapShader(cyanBitmap, TileMode.CLAMP, TileMode.CLAMP);
Interpolator_ResultTest.java 21 import android.graphics.Shader.TileMode;
  /external/skia/src/core/
SkBitmapProcShader.h 18 SkBitmapProcShader(const SkBitmap& src, TileMode tx, TileMode ty);
28 virtual BitmapType asABitmap(SkBitmap*, SkMatrix*, TileMode*,
31 static bool CanDo(const SkBitmap&, TileMode tx, TileMode ty);
SkBitmapSampler.h 21 SkBitmapSampler(const SkBitmap&, bool filter, SkShader::TileMode tmx, SkShader::TileMode tmy);
26 SkShader::TileMode getTileModeX() const { return fTileModeX; }
27 SkShader::TileMode getTileModeY() const { return fTileModeY; }
37 SkShader::TileMode tmx, SkShader::TileMode tmy);
43 SkShader::TileMode fTileModeX;
44 SkShader::TileMode fTileModeY;
SkBitmapSampler.cpp 12 static SkTileModeProc get_tilemode_proc(SkShader::TileMode mode)
28 SkShader::TileMode tmx, SkShader::TileMode tmy)
47 SkShader::TileMode tmx, SkShader::TileMode tmy)
78 ARGB32_Bilinear_Sampler(const SkBitmap& bm, SkShader::TileMode tmx, SkShader::TileMode tmy)
126 RGB16_Bilinear_Sampler(const SkBitmap& bm, SkShader::TileMode tmx, SkShader::TileMode tmy)
180 Index8_Bilinear_Sampler(const SkBitmap& bm, SkShader::TileMode tmx, SkShader::TileMode tmy
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SkBitmapProcShader.cpp 12 bool SkBitmapProcShader::CanDo(const SkBitmap& bm, TileMode tx, TileMode ty) {
27 TileMode tmx, TileMode tmy) {
56 TileMode xy[],
65 xy[0] = (TileMode)fState.fTileModeX;
66 xy[1] = (TileMode)fState.fTileModeY;
275 TileMode tmx, TileMode tmy,
  /frameworks/base/tools/layoutlib/bridge/src/android/graphics/
Shader_Delegate.java 22 import android.graphics.Shader.TileMode;
57 * Returns the {@link TileMode} matching the given int.
58 * @param tileMode the tile mode int value
59 * @return the TileMode enum.
61 public static TileMode getTileMode(int tileMode) {
62 for (TileMode tm : TileMode.values()) {
63 if (tm.nativeInt == tileMode) {
69 return TileMode.CLAMP
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  /external/skia/include/effects/
SkGradientShader.h 43 SkShader::TileMode mode,
65 SkShader::TileMode mode,
94 SkShader::TileMode mode,
  /frameworks/base/graphics/java/android/graphics/
BitmapShader.java 38 public BitmapShader(Bitmap bitmap, TileMode tileX, TileMode tileY) {
Shader.java 39 public enum TileMode {
55 TileMode(int nativeInt) {
  /external/skia/include/core/
SkShader.h 51 enum TileMode {
215 TileMode xy[2], SkScalar* twoPointRadialParams) const;
265 TileMode fTileMode; //!< The tile mode used.
280 TileMode tmx, TileMode tmy);
307 TileMode, TileMode,
  /frameworks/base/tests/HwAccelerationTest/src/com/android/test/hwui/
ShadersActivity.java 68 mRepeatShader = new BitmapShader(mTexture, Shader.TileMode.REPEAT,
69 Shader.TileMode.REPEAT);
71 mTranslatedShader = new BitmapShader(mTexture, Shader.TileMode.REPEAT,
72 Shader.TileMode.REPEAT);
78 mScaledShader = new BitmapShader(mTexture, Shader.TileMode.MIRROR,
79 Shader.TileMode.MIRROR);
85 Color.RED, Color.GREEN, Shader.TileMode.CLAMP);
93 Color.BLUE, Color.MAGENTA, Shader.TileMode.CLAMP);
96 Color.YELLOW, Color.MAGENTA, Shader.TileMode.MIRROR);
MoreShadersActivity.java 70 mScaledShader = new BitmapShader(texture, Shader.TileMode.MIRROR,
71 Shader.TileMode.MIRROR);
76 mScaled2Shader = new BitmapShader(texture, Shader.TileMode.MIRROR,
77 Shader.TileMode.MIRROR);
83 Color.RED, 0x7f00ff00, Shader.TileMode.CLAMP);
86 Color.YELLOW, Color.MAGENTA, Shader.TileMode.MIRROR);
  /external/skia/src/animator/
SkDrawShader.cpp 20 SK_MEMBER(tileMode, TileMode)
28 tileMode(SkShader::kClamp_TileMode) {
77 (SkShader::TileMode) tileMode,
78 (SkShader::TileMode) tileMode);
  /frameworks/base/libs/hwui/
GradientCache.h 37 tileMode = SkShader::kClamp_TileMode;
41 SkShader::TileMode tileMode) {
42 copy(colors, positions, count, tileMode);
46 copy(entry.colors, entry.positions, entry.count, entry.tileMode);
59 copy(entry.colors, entry.positions, entry.count, entry.tileMode);
68 LTE_INT(tileMode) {
83 SkShader::TileMode tileMode;
87 void copy(uint32_t* colors, float* positions, int count, SkShader::TileMode tileMode)
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SkiaShader.h 57 ANDROID_API SkiaShader(Type type, SkShader* key, SkShader::TileMode tileX,
58 SkShader::TileMode tileY, SkMatrix* matrix, bool blend);
121 SkShader::TileMode mTileX;
122 SkShader::TileMode mTileY;
144 ANDROID_API SkiaBitmapShader(SkBitmap* bitmap, SkShader* key, SkShader::TileMode tileX,
145 SkShader::TileMode tileY, SkMatrix* matrix, bool blend);
175 int count, SkShader* key, SkShader::TileMode tileMode, SkMatrix* matrix, bool blend);
210 int count, SkShader* key, SkShader::TileMode tileMode, SkMatrix* matrix, bool blend)
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  /frameworks/base/graphics/java/android/graphics/drawable/
BitmapDrawable.java 285 * @return {@link Shader.TileMode#CLAMP} if the bitmap does not repeat,
286 * {@link Shader.TileMode#REPEAT} or {@link Shader.TileMode#MIRROR} otherwise.
288 public Shader.TileMode getTileModeX() {
295 * @return {@link Shader.TileMode#CLAMP} if the bitmap does not repeat,
296 * {@link Shader.TileMode#REPEAT} or {@link Shader.TileMode#MIRROR} otherwise.
298 public Shader.TileMode getTileModeY() {
304 * does not repeat its bitmap. Using {@link Shader.TileMode#REPEAT} or
305 * {@link Shader.TileMode#MIRROR} the bitmap can be repeated (or tiled) if the bitma
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  /development/samples/ApiDemos/src/com/example/android/apis/graphics/
Patterns.java 74 mShader1 = new BitmapShader(makeBitmap1(), Shader.TileMode.REPEAT,
75 Shader.TileMode.REPEAT);
76 mShader2 = new BitmapShader(makeBitmap2(), Shader.TileMode.REPEAT,
77 Shader.TileMode.REPEAT);
  /external/skia/src/views/
SkParsePaint.cpp 34 SkShader::TileMode mode = SkShader::kClamp_TileMode;
38 mode = (SkShader::TileMode)index;
51 SkShader::TileMode mode = SkShader::kRepeat_TileMode;
55 mode = (SkShader::TileMode)index;
  /external/webkit/Source/WebCore/platform/graphics/android/
PatternAndroid.cpp 39 static SkShader::TileMode toTileMode(bool doRepeat) {
  /external/skia/gm/
shadertext.cpp 39 SkShader* MakeBitmapShader(SkShader::TileMode tx, SkShader::TileMode ty,
66 SkShader::TileMode tm, SkUnitMapper* mapper) {
72 SkShader::TileMode tm, SkUnitMapper* mapper) {
81 SkShader::TileMode tm, SkUnitMapper* mapper) {
90 SkShader::TileMode tm, SkUnitMapper* mapper) {
103 SkShader::TileMode tm, SkUnitMapper* mapper);
138 SkShader::TileMode tileModes[] = {
  /external/skia/samplecode/
SampleShaderText.cpp 38 SkShader* MakeBitmapShader(SkShader::TileMode tx, SkShader::TileMode ty,
65 SkShader::TileMode tm, SkUnitMapper* mapper) {
71 SkShader::TileMode tm, SkUnitMapper* mapper) {
80 SkShader::TileMode tm, SkUnitMapper* mapper) {
89 SkShader::TileMode tm, SkUnitMapper* mapper) {
102 SkShader::TileMode tm, SkUnitMapper* mapper);
139 SkShader::TileMode tileModes[] = {
  /external/webkit/Source/WebCore/platform/graphics/skia/
PatternSkia.cpp 77 SkShader::TileMode tileModeX = m_repeatX ? SkShader::kRepeat_TileMode : SkShader::kClamp_TileMode;
78 SkShader::TileMode tileModeY = m_repeatY ? SkShader::kRepeat_TileMode : SkShader::kClamp_TileMode;

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