/external/webkit/Source/WebCore/platform/graphics/gpu/ |
SolidFillShader.cpp | 53 generateVertex(Shader::TwoDimensional, Shader::SolidFill), 54 generateFragment(Shader::TwoDimensional, Shader::SolidFill, Shader::NotAntialiased));
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TexShader.cpp | 54 generateVertex(Shader::TwoDimensional, Shader::TextureFill), 55 generateFragment(Shader::TwoDimensional, Shader::TextureFill, Shader::NotAntialiased));
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Shader.h | 48 TwoDimensional,
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Shader.cpp | 140 case TwoDimensional: 168 if (vertexType == TwoDimensional) {
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/external/jmonkeyengine/engine/src/core/com/jme3/asset/ |
TextureKey.java | 50 private Texture.Type textureTypeHint=Texture.Type.TwoDimensional;
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/external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/textures/blending/ |
TextureBlenderDDS.java | 88 if (texture.getType() == Texture.Type.TwoDimensional) {
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TextureBlenderAWT.java | 66 if (texture.getType() == Texture.Type.TwoDimensional) {
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TextureBlenderLuminance.java | 57 if (texture.getType() == Texture.Type.TwoDimensional) {
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/external/jmonkeyengine/engine/src/core/com/jme3/texture/ |
Texture2D.java | 181 return Type.TwoDimensional;
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Texture.java | 67 TwoDimensional, 80 * A set of 6 TwoDimensional textures arranged as faces of a cube facing
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/external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/materials/ |
MaterialContext.java | 266 return this.textureType == Type.TwoDimensional ? 2 : 3; 371 return Type.TwoDimensional;
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MaterialHelper.java | 219 if(texture.getType()==Type.TwoDimensional) {//so far only 2D textures can be mapped in other way than color
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/external/jmonkeyengine/engine/src/lwjgl/com/jme3/renderer/lwjgl/ |
LwjglGL1Renderer.java | 628 case TwoDimensional: 696 case TwoDimensional: 787 if (unit != 0 || tex.getType() != Texture.Type.TwoDimensional) { [all...] |
LwjglRenderer.java | [all...] |
/external/jmonkeyengine/engine/src/core/com/jme3/material/ |
Material.java | 518 case TwoDimensional: [all...] |
/external/jmonkeyengine/engine/src/android/com/jme3/renderer/android/ |
OGLESShaderRenderer.java | [all...] |