HomeSort by relevance Sort by last modified time
    Searched refs:VERTEX_STRIDE (Results 1 - 6 of 6) sorted by null

  /packages/apps/Camera/jni/feature_mos/src/mosaic_renderer/
YVURenderer.cpp 32 const int VERTEX_STRIDE = 6 * sizeof(GLfloat);
102 GL_FALSE, VERTEX_STRIDE, g_vVertices);
106 GL_FALSE, VERTEX_STRIDE, &g_vVertices[4]);
SurfaceTextureRenderer.cpp 34 const int VERTEX_STRIDE = 6 * sizeof(GLfloat);
142 GL_FALSE, VERTEX_STRIDE, g_vVertices);
146 GL_FALSE, VERTEX_STRIDE, &g_vVertices[4]);
WarpRenderer.cpp 32 const int VERTEX_STRIDE = 6 * sizeof(GLfloat);
133 GL_FALSE, VERTEX_STRIDE, g_vVertices);
137 GL_FALSE, VERTEX_STRIDE, &g_vVertices[4]);
  /packages/apps/LegacyCamera/jni/feature_mos/src/mosaic_renderer/
YVURenderer.cpp 32 const int VERTEX_STRIDE = 6 * sizeof(GLfloat);
102 GL_FALSE, VERTEX_STRIDE, g_vVertices);
106 GL_FALSE, VERTEX_STRIDE, &g_vVertices[4]);
SurfaceTextureRenderer.cpp 34 const int VERTEX_STRIDE = 6 * sizeof(GLfloat);
142 GL_FALSE, VERTEX_STRIDE, g_vVertices);
146 GL_FALSE, VERTEX_STRIDE, &g_vVertices[4]);
WarpRenderer.cpp 32 const int VERTEX_STRIDE = 6 * sizeof(GLfloat);
133 GL_FALSE, VERTEX_STRIDE, g_vVertices);
137 GL_FALSE, VERTEX_STRIDE, &g_vVertices[4]);

Completed in 59 milliseconds