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    Searched refs:WList (Results 1 - 3 of 3) sorted by null

  /external/clang/lib/StaticAnalyzer/Checkers/
VirtualCallChecker.cpp 37 DFSWorkList WList;
65 bool hasWork() const { return !WList.empty(); }
77 WList.push_back(WLUnit);
82 assert(!WList.empty());
83 return WList.back();
107 WList.pop_back();
174 for (SmallVectorImpl<const CallExpr *>::iterator I = WList.end(),
175 E = WList.begin(); I != E; --I) {
  /external/clang/lib/StaticAnalyzer/Core/
CoreEngine.cpp 189 WList->setBlockCounter(BCounterFactory.GetEmptyCounter());
201 while (WList->hasWork()) {
210 const WorkListUnit& WU = WList->dequeue();
213 WList->setBlockCounter(WU.getBlockCounter());
221 return WList->hasWork();
327 BlockCounter Counter = WList->getBlockCounter();
330 WList->setBlockCounter(Counter);
488 if (IsNew) WList->enqueue(Node);
500 WList->enqueue(N, Block, Idx);
506 WList->enqueue(N, Block, Idx+1)
    [all...]
  /external/clang/include/clang/StaticAnalyzer/Core/PathSensitive/
CoreEngine.h 65 /// WList - A set of queued nodes that need to be processed by the
66 /// worklist algorithm. It is up to the implementation of WList to decide
68 WorkList* WList;
115 WList(WorkList::makeBFS()),
121 delete WList;
150 WList->hasWork() ||
159 WorkList *getWorkList() const { return WList; }
205 return Eng.WList->getBlockCounter().getNumVisited(

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