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    Searched refs:absoluteRects (Results 1 - 18 of 18) sorted by null

  /external/webkit/Source/WebCore/rendering/svg/
RenderSVGBlock.h 39 virtual void absoluteRects(Vector<IntRect>&, int tx, int ty);
RenderSVGModelObject.h 58 virtual void absoluteRects(Vector<IntRect>&, int tx, int ty);
RenderSVGBlock.cpp 71 void RenderSVGBlock::absoluteRects(Vector<IntRect>&, int, int)
RenderSVGModelObject.cpp 73 void RenderSVGModelObject::absoluteRects(Vector<IntRect>&, int, int)
  /external/webkit/Source/WebCore/wml/
WMLAElement.cpp 105 // Before calling absoluteRects, check for the common case where the renderer
113 renderer()->absoluteRects(rects, absPos.x(), absPos.y());
  /external/webkit/Source/WebCore/rendering/
RenderInline.h 51 virtual void absoluteRects(Vector<IntRect>&, int tx, int ty);
RenderText.h 59 virtual void absoluteRects(Vector<IntRect>&, int tx, int ty);
RenderView.h 85 virtual void absoluteRects(Vector<IntRect>&, int tx, int ty);
RenderInline.cpp 468 void RenderInline::absoluteRects(Vector<IntRect>& rects, int tx, int ty)
481 continuation()->absoluteRects(rects,
485 continuation()->absoluteRects(rects, tx - containingBlock()->x(), ty - containingBlock()->y());
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RenderBox.h 226 virtual void absoluteRects(Vector<IntRect>&, int tx, int ty);
RenderBlock.h 589 virtual void absoluteRects(Vector<IntRect>&, int tx, int ty);
    [all...]
RenderObject.h 580 virtual void absoluteRects(Vector<IntRect>&, int, int) { }
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RenderView.cpp 331 void RenderView::absoluteRects(Vector<IntRect>& rects, int tx, int ty)
RenderText.cpp 308 void RenderText::absoluteRects(Vector<IntRect>& rects, int tx, int ty)
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RenderObject.cpp     [all...]
RenderBlock.cpp     [all...]
RenderBox.cpp 473 void RenderBox::absoluteRects(Vector<IntRect>& rects, int tx, int ty)
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  /external/webkit/Source/WebCore/dom/
Node.cpp 837 // Before calling absoluteRects, check for the common case where the renderer
847 renderer()->absoluteRects(rects, absPos.x(), absPos.y());
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