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Searched
refs:acquireBuffer
(Results
1 - 4
of
4
) sorted by null
/frameworks/native/include/gui/
BufferQueue.h
200
//
acquireBuffer
attempts to acquire ownership of the next pending buffer in
207
status_t
acquireBuffer
(BufferItem *buffer);
/frameworks/av/media/libstagefright/
SurfaceMediaSource.cpp
229
status_t err = mBufferQueue->
acquireBuffer
(&item);
/frameworks/native/libs/gui/
BufferQueue.cpp
856
status_t BufferQueue::
acquireBuffer
(BufferItem *buffer) {
[
all
...]
SurfaceTexture.cpp
222
err = mBufferQueue->
acquireBuffer
(&item);
Completed in 104 milliseconds