HomeSort by relevance Sort by last modified time
    Searched refs:baseIdx (Results 1 - 2 of 2) sorted by null

  /external/skia/src/gpu/
GrAAHairLinePathRenderer.cpp 54 int baseIdx = i * kIdxsPerQuad;
56 data[0 + baseIdx] = baseVert + 0; // a0
57 data[1 + baseIdx] = baseVert + 1; // a1
58 data[2 + baseIdx] = baseVert + 2; // b0
59 data[3 + baseIdx] = baseVert + 2; // b0
60 data[4 + baseIdx] = baseVert + 4; // c1
61 data[5 + baseIdx] = baseVert + 3; // c0
62 data[6 + baseIdx] = baseVert + 1; // a1
63 data[7 + baseIdx] = baseVert + 4; // c1
64 data[8 + baseIdx] = baseVert + 2; // b
    [all...]
  /external/skia/src/gpu/gl/
GrGpuGLShaders.cpp 431 int baseIdx = GrGLProgram::ViewMatrixAttributeIdx();
432 GL_CALL(VertexAttrib4fv(baseIdx + 0, mt+0));
433 GL_CALL(VertexAttrib4fv(baseIdx + 1, mt+3));
434 GL_CALL(VertexAttrib4fv(baseIdx + 2, mt+6));
512 int baseIdx = GrGLProgram::TextureMatrixAttributeIdx(s);
513 GL_CALL(VertexAttrib4fv(baseIdx + 0, mt+0));
514 GL_CALL(VertexAttrib4fv(baseIdx + 1, mt+3));
515 GL_CALL(VertexAttrib4fv(baseIdx + 2, mt+6));
    [all...]

Completed in 551 milliseconds