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    Searched refs:besttris (Results 1 - 3 of 3) sorted by null

  /external/quake/quake/src/QW/client/
gl_mesh.c 205 int besttris[1024]; local
238 besttris[j] = striptris[j];
245 used[besttris[j]] = 1;
261 if (!triangles[besttris[0]].facesfront && stverts[k].onseam)
  /external/quake/quake/src/WinQuake/
gl_mesh.cpp 211 int besttris[1024]; local
248 besttris[j] = striptris[j];
255 used[besttris[j]] = 1;
271 if (!triangles[besttris[0]].facesfront && stverts[k].onseam)
  /gdk/samples/quake/jni/
gl_mesh.cpp 211 int besttris[1024]; local
248 besttris[j] = striptris[j];
255 used[besttris[j]] = 1;
271 if (!triangles[besttris[0]].facesfront && stverts[k].onseam)

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