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Searched
refs:besttris
(Results
1 - 3
of
3
) sorted by null
/external/quake/quake/src/QW/client/
gl_mesh.c
205
int
besttris
[1024];
local
238
besttris
[j] = striptris[j];
245
used[
besttris
[j]] = 1;
261
if (!triangles[
besttris
[0]].facesfront && stverts[k].onseam)
/external/quake/quake/src/WinQuake/
gl_mesh.cpp
211
int
besttris
[1024];
local
248
besttris
[j] = striptris[j];
255
used[
besttris
[j]] = 1;
271
if (!triangles[
besttris
[0]].facesfront && stverts[k].onseam)
/gdk/samples/quake/jni/
gl_mesh.cpp
211
int
besttris
[1024];
local
248
besttris
[j] = striptris[j];
255
used[
besttris
[j]] = 1;
271
if (!triangles[
besttris
[0]].facesfront && stverts[k].onseam)
Completed in 53 milliseconds