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    Searched refs:client_state_t (Results 1 - 7 of 7) sorted by null

  /external/quake/quake/src/WinQuake/
client.h 66 // client_state_t should hold all pieces of the client state
125 // entering a map (and clearing client_state_t)
146 // the client_state_t structure is wiped completely at every
236 } client_state_t; typedef in typeref:struct:__anon11809
276 extern client_state_t cl;
cl_main.cpp 45 client_state_t cl;
  /gdk/samples/quake/jni/
client.h 66 // client_state_t should hold all pieces of the client state
125 // entering a map (and clearing client_state_t)
146 // the client_state_t structure is wiped completely at every
236 } client_state_t; typedef in typeref:struct:__anon17558
276 extern client_state_t cl;
cl_main.cpp 45 client_state_t cl;
  /external/quake/quake/src/QW/client/
client.h 114 // client_state_t should hold all pieces of the client state
188 // entering a map (and clearing client_state_t)
205 // the client_state_t structure is wiped completely at every
291 } client_state_t; typedef in typeref:struct:__anon11524
331 extern client_state_t cl;
cl_main.c 85 client_state_t cl;
  /external/quake/quake/src/QW/server/
server.h 103 } client_state_t; typedef in typeref:enum:__anon11775
119 client_state_t state;

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