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    Searched refs:deviceRGB (Results 1 - 2 of 2) sorted by null

  /external/webkit/Source/WebCore/platform/chromium/
DragImageChromiumMac.cpp 62 RetainPtr<CGColorSpaceRef> deviceRGB(WTF::AdoptCF, CGColorSpaceCreateWithName(kCGColorSpaceGenericRGB));
63 CGContextRef context = CGBitmapContextCreate(0, width, height, 8, width * 4, deviceRGB.get(), kCGImageAlphaPremultipliedFirst | kCGBitmapByteOrder32Host);
82 RetainPtr<CGColorSpaceRef> deviceRGB(WTF::AdoptCF, CGColorSpaceCreateWithName(kCGColorSpaceGenericRGB));
83 CGContextRef context = CGBitmapContextCreate(0, width, height, 8, width * 4, deviceRGB.get(), kCGImageAlphaPremultipliedFirst | kCGBitmapByteOrder32Host);
  /external/webkit/Source/WebCore/platform/graphics/ca/
GraphicsLayerCA.cpp 686 static CGColorSpaceRef deviceRGB = CGColorSpaceCreateDeviceRGB();
687 if (colorSpace && CFEqual(colorSpace, deviceRGB)) {
688 // CoreGraphics renders images tagged with DeviceRGB using the color space of the main display. When we hand such
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