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Searched
refs:fTexIDObj
(Results
1 - 4
of
4
) sorted by null
/external/skia/src/gpu/gl/
GrGLTexture.cpp
35
fTexIDObj
= new GrGLTexID(GPUGL->glInterface(),
48
fRenderTarget = new GrGLRenderTarget(gpu, *rtDesc, vp,
fTexIDObj
, this);
74
if (NULL !=
fTexIDObj
) {
75
fTexIDObj
->unref();
76
fTexIDObj
= NULL;
82
if (NULL !=
fTexIDObj
) {
83
fTexIDObj
->abandon();
88
return
fTexIDObj
->id();
GrGLRenderTarget.cpp
26
fTexIDObj
= texID;
27
GrSafeRef(
fTexIDObj
);
82
GrSafeUnref(
fTexIDObj
);
83
fTexIDObj
= NULL;
91
if (NULL !=
fTexIDObj
) {
92
fTexIDObj
->abandon();
93
fTexIDObj
= NULL;
GrGLTexture.h
95
GrGLuint textureID() const { return
fTexIDObj
->id(); }
118
GrGLTexID*
fTexIDObj
;
GrGLRenderTarget.h
103
GrGLTexID*
fTexIDObj
;
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