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    Searched refs:gameName (Results 1 - 4 of 4) sorted by null

  /external/jmonkeyengine/engine/src/networking/com/jme3/network/message/
ClientRegistrationMessage.java 50 private String gameName;
62 this.gameName = name;
66 return gameName;
  /external/jmonkeyengine/engine/src/networking/com/jme3/network/
Network.java 82 * @param gameName This is the name that identifies the game. Connecting clients
91 public static Server createServer( String gameName, int version, int tcpPort, int udpPort ) throws IOException
96 return new DefaultServer( gameName, version, reliable, fast );
112 public static NetworkClient createClient( String gameName, int version )
114 return new NetworkClientImpl(gameName, version);
139 public static Client connectToServer( String gameName, int version,
142 return connectToServer( gameName, version, host, hostPort, hostPort );
149 * @param gameName This is the name that identifies the game. This must match
161 public static Client connectToServer( String gameName, int version,
168 return new DefaultClient( gameName, version, reliable, fast, new TcpConnectorFactory(remoteAddress) )
    [all...]
  /external/jmonkeyengine/engine/src/networking/com/jme3/network/base/
DefaultClient.java 74 private String gameName;
84 public DefaultClient( String gameName, int version )
86 this.gameName = gameName;
90 public DefaultClient( String gameName, int version, Connector reliable, Connector fast,
93 this( gameName, version );
197 return gameName;
DefaultServer.java 69 private String gameName;
89 public DefaultServer( String gameName, int version, Kernel reliable, Kernel fast )
94 this.gameName = gameName;
107 return gameName;

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