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Searched
refs:getReleasedBuffers
(Results
1 - 3
of
3
) sorted by null
/frameworks/native/include/gui/
BufferQueue.h
62
// BufferQueue::
getReleasedBuffers
to retrieve the list of buffers
228
//
getReleasedBuffers
sets the value pointed to by slotMask to a bit mask
231
status_t
getReleasedBuffers
(uint32_t* slotMask);
/frameworks/native/libs/gui/
BufferQueue.cpp
954
status_t BufferQueue::
getReleasedBuffers
(uint32_t* slotMask) {
955
ST_LOGV("
getReleasedBuffers
");
959
ST_LOGE("
getReleasedBuffers
: BufferQueue has been abandoned!");
971
ST_LOGV("
getReleasedBuffers
: returning mask %#x", mask);
[
all
...]
SurfaceTexture.cpp
807
mBufferQueue->
getReleasedBuffers
(&mask);
Completed in 283 milliseconds