/external/replicaisland/src/com/replica/replicaisland/ |
Grid.java | 229 gl11.glBindBuffer(GL11.GL_ARRAY_BUFFER, mVertBufferIndex); 232 gl11.glBindBuffer(GL11.GL_ARRAY_BUFFER, mTextureCoordBufferIndex); 235 gl11.glBindBuffer(GL11.GL_ELEMENT_ARRAY_BUFFER, mIndexBufferIndex); 269 gl11.glBindBuffer(GL11.GL_ARRAY_BUFFER, mVertBufferIndex); 272 gl11.glBindBuffer(GL11.GL_ARRAY_BUFFER, mTextureCoordBufferIndex); 275 gl11.glBindBuffer(GL11.GL_ELEMENT_ARRAY_BUFFER, mIndexBufferIndex); 279 gl11.glBindBuffer(GL11.GL_ARRAY_BUFFER, 0); 280 gl11.glBindBuffer(GL11.GL_ELEMENT_ARRAY_BUFFER, 0); 345 gl11.glBindBuffer(GL11.GL_ARRAY_BUFFER, mVertBufferIndex); 356 gl11.glBindBuffer(GL11.GL_ARRAY_BUFFER, [all...] |
/frameworks/base/media/mca/filterfw/native/core/ |
vertex_frame.cpp | 55 glBindBuffer(GL_ARRAY_BUFFER, vbo_);
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/frameworks/native/opengl/tests/testViewport/src/com/android/test/ |
TestView.java | 195 gl11.glBindBuffer(GL11.GL_ARRAY_BUFFER, mVertexBufferObjectId); 199 gl11.glBindBuffer(GL11.GL_ELEMENT_ARRAY_BUFFER, mElementBufferObjectId); 214 gl11.glBindBuffer(GL11.GL_ARRAY_BUFFER, mVertexBufferObjectId); 217 gl11.glBindBuffer(GL11.GL_ELEMENT_ARRAY_BUFFER, mElementBufferObjectId); 220 gl11.glBindBuffer(GL11.GL_ARRAY_BUFFER, 0); 221 gl11.glBindBuffer(GL11.GL_ELEMENT_ARRAY_BUFFER, 0);
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/external/chromium/webkit/glue/ |
gl_bindings_skia_cmd_buffer.cc | 23 glBindBuffer,
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/frameworks/base/media/mca/effect/java/android/media/effect/ |
EffectContext.java | 128 GLES20.glBindBuffer(GLES20.GL_ARRAY_BUFFER, mOldState[GL_STATE_ARRAYBUFFER]);
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/frameworks/base/libs/hwui/ |
Caches.cpp | 67 glBindBuffer(GL_ARRAY_BUFFER, meshBuffer); 275 glBindBuffer(GL_ARRAY_BUFFER, buffer); 284 glBindBuffer(GL_ARRAY_BUFFER, 0); 293 glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, buffer); 302 glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0);
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/cts/tests/tests/openglperf/src/android/openglperf/cts/ |
PlanetsRenderer.java | 195 GLES20.glBindBuffer(GLES20.GL_ARRAY_BUFFER, mVboVertices[i]); 219 GLES20.glBindBuffer(GLES20.GL_ELEMENT_ARRAY_BUFFER, 376 GLES20.glBindBuffer(GLES20.GL_ARRAY_BUFFER, mVboVertices[i]); 377 checkGlError("glBindBuffer Vertex"); 392 GLES20.glBindBuffer(GLES20.GL_ELEMENT_ARRAY_BUFFER, 402 GLES20.glBindBuffer(GLES20.GL_ARRAY_BUFFER, 0); 403 GLES20.glBindBuffer(GLES20.GL_ELEMENT_ARRAY_BUFFER, 0);
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/development/samples/ApiDemos/src/com/example/android/apis/graphics/ |
CubeMapActivity.java | 346 gl11.glBindBuffer(GL11.GL_ARRAY_BUFFER, mVertexBufferObjectId); 350 gl11.glBindBuffer(GL11.GL_ELEMENT_ARRAY_BUFFER, mElementBufferObjectId); 367 gl11.glBindBuffer(GL11.GL_ARRAY_BUFFER, mVertexBufferObjectId); 373 gl11.glBindBuffer(GL11.GL_ELEMENT_ARRAY_BUFFER, mElementBufferObjectId); 377 gl11.glBindBuffer(GL11.GL_ARRAY_BUFFER, 0); 378 gl11.glBindBuffer(GL11.GL_ELEMENT_ARRAY_BUFFER, 0);
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MatrixPaletteRenderer.java | 190 gl11.glBindBuffer(GL11.GL_ARRAY_BUFFER, mVertexBufferObjectId); 194 gl11.glBindBuffer(GL11.GL_ELEMENT_ARRAY_BUFFER, mElementBufferObjectId); 210 gl11.glBindBuffer(GL11.GL_ARRAY_BUFFER, mVertexBufferObjectId); 220 gl11.glBindBuffer(GL11.GL_ELEMENT_ARRAY_BUFFER, mElementBufferObjectId); 225 gl11.glBindBuffer(GL11.GL_ARRAY_BUFFER, 0); 226 gl11.glBindBuffer(GL11.GL_ELEMENT_ARRAY_BUFFER, 0);
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/frameworks/rs/driver/ |
rsdVertexArray.cpp | 109 glBindBuffer(GL_ARRAY_BUFFER, mAttribs[ct].buffer);
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rsdMeshObj.cpp | 169 RSD_CALL_GL(glBindBuffer, GL_ELEMENT_ARRAY_BUFFER, drvAlloc->bufferID); 173 RSD_CALL_GL(glBindBuffer, GL_ELEMENT_ARRAY_BUFFER, 0);
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/sdk/emulator/opengl/tests/translator_tests/GLES_CM/ |
triangleCM.cpp | 323 glBindBuffer(GL_ARRAY_BUFFER, ui32Vbo); 337 glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, ui32IndexVbo); 424 glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0); 427 glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, ui32IndexVbo);
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/external/webkit/Source/WebCore/platform/graphics/cairo/ |
OpenGLShims.h | 128 FUNCTION_TABLE_ENTRY(glBindBuffer); 225 #define glBindBuffer LOOKUP_GL_FUNCTION(glBindBuffer)
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OpenGLShims.cpp | 94 ASSIGN_FUNCTION_TABLE_ENTRY(glBindBuffer, success);
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/packages/apps/Gallery2/src/com/android/gallery3d/ui/ |
NinePatchTexture.java | 403 gl.glBindBuffer(GL11.GL_ARRAY_BUFFER, mBufferNames[0]); 408 gl.glBindBuffer(GL11.GL_ARRAY_BUFFER, mBufferNames[1]); 413 gl.glBindBuffer(GL11.GL_ELEMENT_ARRAY_BUFFER, mBufferNames[2]);
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GLCanvasImpl.java | 152 gl.glBindBuffer(GL11.GL_ARRAY_BUFFER, mBoxCoords); 283 mGL.glBindBuffer(GL11.GL_ARRAY_BUFFER, xyBuffer); 286 mGL.glBindBuffer(GL11.GL_ARRAY_BUFFER, uvBuffer); 289 mGL.glBindBuffer(GL11.GL_ELEMENT_ARRAY_BUFFER, indexBuffer); 293 mGL.glBindBuffer(GL11.GL_ARRAY_BUFFER, mBoxCoords);
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/external/skia/src/gpu/android/ |
GrGLCreateNativeInterface_android.cpp | 25 interface->fBindBuffer = glBindBuffer;
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/sdk/emulator/opengl/host/libs/Translator/GLES_CM/ |
GLDispatch.cpp | 60 LOAD_GL_FUNC(glBindBuffer);
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/sdk/emulator/opengl/tests/gles_android_wrapper/ |
gles_ftable.h | 60 {"glBindBuffer", (void *)glBindBuffer},
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/frameworks/native/opengl/tools/glgen/specs/gles11/ |
GLES11.spec | 1 void glBindBuffer ( GLenum target, GLuint buffer )
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/sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gldebugger/ |
GLServerVertex.java | 141 case glBindBuffer: 142 glBindBuffer(msg); 197 // void API_ENTRY(glBindBuffer)(GLenum target, GLuint buffer) 198 public void glBindBuffer(Message msg) {
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/external/quake/quake/src/WinQuake/ |
glquake.h | 324 #define glBindBuffer(...) do { glBindBuffer(__VA_ARGS__); GLCHECK("glBindBuffer");} while(0)
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/gdk/samples/quake/jni/ |
glquake.h | 324 #define glBindBuffer(...) do { glBindBuffer(__VA_ARGS__); GLCHECK("glBindBuffer");} while(0)
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/external/skia/src/gpu/ios/ |
GrGLDefaultInterface_iOS.cpp | 24 interface->fBindBuffer = glBindBuffer;
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/external/webkit/Source/WebCore/platform/graphics/opengl/ |
TextureMapperGL.cpp | 65 void glBindBuffer(GLenum, GLuint); 389 GL_CMD(glBindBuffer(GL_ARRAY_BUFFER, 0)) 642 GL_CMD(glBindBuffer(GL_ARRAY_BUFFER, 0)) 652 GL_CMD(glBindBuffer(GL_ARRAY_BUFFER, 0))
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