HomeSort by relevance Sort by last modified time
    Searched refs:glDepthFunc (Results 1 - 25 of 114) sorted by null

1 2 3 4 5

  /frameworks/rs/driver/
rsdProgramStore.cpp 175 RSD_CALL_GL(glDepthFunc, drv->depthFunc);
  /sdk/emulator/opengl/host/libs/Translator/GLES_CM/
GLDispatch.cpp 85 LOAD_GL_FUNC(glDepthFunc);
GLDispatch.h 62 void (GLAPIENTRY *glDepthFunc) (GLenum func);
  /sdk/emulator/opengl/tests/gles_android_wrapper/
gles_ftable.h 82 {"glDepthFunc", (void *)glDepthFunc},
gles_dispatch.h 85 glDepthFunc_t glDepthFunc;
357 glDepthFunc_t set_glDepthFunc(glDepthFunc_t f) { glDepthFunc_t retval = glDepthFunc; glDepthFunc = f; return retval;}
    [all...]
gles.cpp 366 void glDepthFunc(GLenum func)
368 getDispatch()->glDepthFunc(func);
    [all...]
  /external/quake/quake/src/QW/client/
gl_rmain.c 1079 glDepthFunc (GL_LEQUAL);
1093 glDepthFunc (GL_LEQUAL);
1099 glDepthFunc (GL_GEQUAL);
1110 glDepthFunc (GL_LEQUAL);
1157 glDepthFunc (GL_LEQUAL);
1166 glDepthFunc (GL_LEQUAL);
  /external/quake/quake/src/WinQuake/
gl_rmain.cpp 1350 glDepthFunc (GL_LEQUAL);
1364 glDepthFunc (GL_LEQUAL);
1370 glDepthFunc (GL_GEQUAL);
1381 glDepthFunc (GL_LEQUAL);
1431 glDepthFunc (GL_LEQUAL);
1443 glDepthFunc (GL_LEQUAL);
    [all...]
glquake.h 346 #define glDepthFunc(...) do { glDepthFunc(__VA_ARGS__); GLCHECK("glDepthFunc");} while(0)
  /gdk/samples/quake/jni/
gl_rmain.cpp 1350 glDepthFunc (GL_LEQUAL);
1364 glDepthFunc (GL_LEQUAL);
1370 glDepthFunc (GL_GEQUAL);
1381 glDepthFunc (GL_LEQUAL);
1431 glDepthFunc (GL_LEQUAL);
1443 glDepthFunc (GL_LEQUAL);
    [all...]
glquake.h 346 #define glDepthFunc(...) do { glDepthFunc(__VA_ARGS__); GLCHECK("glDepthFunc");} while(0)
  /sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gldebugger/
GLServerState.java 77 lastSetter.put(Function.glDepthFunc.getNumber(), null);
106 case glDepthFunc:
DebuggerMessage.java 65 glDepthFunc(34, 34),
264 case 34: return glDepthFunc;
    [all...]
  /frameworks/native/opengl/libs/GLES_trace/
gltrace.proto 99 glDepthFunc = 73;
  /sdk/emulator/opengl/host/libs/libOpenglRender/
GLDispatch.h 85 glDepthFunc_t glDepthFunc;
  /development/samples/ApiDemos/src/com/example/android/apis/graphics/spritetext/
MatrixTrackingGL.java 184 public void glDepthFunc(int func) {
185 mgl.glDepthFunc(func);
  /frameworks/native/opengl/tools/glgen/specs/gles11/
GLES10.spec 23 void glDepthFunc ( GLenum func )
GLES20.spec 35 void glDepthFunc ( GLenum func )
  /frameworks/base/opengl/java/android/opengl/
GLES10.java 488 // C function void glDepthFunc ( GLenum func )
490 public static native void glDepthFunc(
    [all...]
GLErrorWrapper.java 219 public void glDepthFunc(int func) {
221 mgl.glDepthFunc(func);
    [all...]
  /frameworks/base/opengl/java/javax/microedition/khronos/opengles/
GL10.java 407 void glDepthFunc(
  /frameworks/native/opengl/libagl/
state.cpp 544 void glDepthFunc(GLenum func) {
  /packages/apps/Gallery2/tests/src/com/android/gallery3d/ui/
GLStub.java 175 public void glDepthFunc(
  /external/replicaisland/src/com/replica/replicaisland/
GLErrorLogger.java 185 public void glDepthFunc(int func) {
186 ((GL10)mGL).glDepthFunc(func);
  /sdk/emulator/opengl/host/libs/Translator/GLcommon/
GLDispatch.cpp 91 void (GLAPIENTRY *GLDispatch::glDepthFunc)(GLenum) = NULL;
327 LOAD_GL_FUNC(glDepthFunc);

Completed in 1304 milliseconds

1 2 3 4 5