/frameworks/rs/driver/ |
rsdFrameBufferObj.cpp | 78 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, 87 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_TEXTURE_2D, 0, 0); 96 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + i, 106 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + i,
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/external/chromium/webkit/glue/ |
gl_bindings_skia_cmd_buffer.cc | 102 glFramebufferTexture2D,
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/packages/apps/Camera/jni/feature_mos/src/mosaic_renderer/ |
FrameBuffer.cpp | 53 glFramebufferTexture2D(GL_FRAMEBUFFER,
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/packages/apps/LegacyCamera/jni/feature_mos/src/mosaic_renderer/ |
FrameBuffer.cpp | 53 glFramebufferTexture2D(GL_FRAMEBUFFER,
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/frameworks/base/media/mca/filterfw/native/core/ |
gl_frame.cpp | 409 glFramebufferTexture2D(GL_FRAMEBUFFER, 435 glFramebufferTexture2D(GL_FRAMEBUFFER,
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/external/skia/src/gpu/android/ |
GrGLCreateNativeInterface_android.cpp | 114 interface->fFramebufferTexture2D = glFramebufferTexture2D;
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/external/webkit/Source/WebCore/platform/graphics/android/rendering/ |
TransferQueue.cpp | 167 glFramebufferTexture2D(GL_FRAMEBUFFER, 186 glFramebufferTexture2D(GL_FRAMEBUFFER,
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/external/webkit/Source/WebCore/platform/graphics/cairo/ |
OpenGLShims.h | 151 FUNCTION_TABLE_ENTRY(glFramebufferTexture2D); 248 #define glFramebufferTexture2DEXT LOOKUP_GL_FUNCTION(glFramebufferTexture2D)
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OpenGLShims.cpp | 117 ASSIGN_FUNCTION_TABLE_ENTRY(glFramebufferTexture2D, success);
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/external/skia/src/gpu/ios/ |
GrGLDefaultInterface_iOS.cpp | 116 interface->fFramebufferTexture2D = glFramebufferTexture2D;
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/frameworks/base/libs/hwui/ |
LayerRenderer.cpp | 233 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, 424 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0,
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/frameworks/native/opengl/libs/GLES_trace/ |
gltrace.proto | 152 glFramebufferTexture2D = 126;
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/cts/tests/src/android/opengl/cts/ |
CompressedTextureSurfaceView.java | 298 GLES20.glFramebufferTexture2D(GLES20.GL_FRAMEBUFFER, GLES20.GL_COLOR_ATTACHMENT0,
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/external/skia/src/gpu/mac/ |
GrGLCreateNativeInterface_mac.cpp | 189 interface->fFramebufferTexture2D = glFramebufferTexture2D;
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/frameworks/native/opengl/tests/gl2_copyTexImage/ |
gl2_copyTexImage.cpp | 206 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, gTexture, 0);
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/packages/apps/Gallery2/src/com/android/gallery3d/photoeditor/ |
RendererUtils.java | 101 GLES20.glFramebufferTexture2D(GLES20.GL_FRAMEBUFFER, GLES20.GL_COLOR_ATTACHMENT0, 103 checkGlError("glFramebufferTexture2D");
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/external/webkit/Source/WebCore/platform/graphics/opengl/ |
TextureMapperGL.cpp | 63 void glFramebufferTexture2D(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); 585 GL_CMD(glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, surface->m_id, 0))
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/frameworks/native/opengl/tools/glgen/specs/gles11/ |
GLES20.spec | 49 void glFramebufferTexture2D ( GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level )
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/sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gldebugger/ |
DebuggerMessage.java | 78 glFramebufferTexture2D(47, 47), 277 case 47: return glFramebufferTexture2D; [all...] |
/development/ndk/platforms/android-5/include/GLES2/ |
gl2.h | 521 GL_APICALL void GL_APIENTRY glFramebufferTexture2D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
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/external/mesa3d/include/GLES2/ |
gl2.h | 521 GL_APICALL void GL_APIENTRY glFramebufferTexture2D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
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/external/webkit/Source/ThirdParty/ANGLE/include/GLES2/ |
gl2.h | 521 GL_APICALL void GL_APIENTRY glFramebufferTexture2D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
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/frameworks/base/opengl/java/android/opengl/ |
GLES20.java | [all...] |
/frameworks/native/opengl/include/GLES2/ |
gl2.h | 521 GL_APICALL void GL_APIENTRY glFramebufferTexture2D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
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/prebuilts/gcc/darwin-x86/mips/mipsel-linux-android-4.4.3/sysroot/usr/include/GLES2/ |
gl2.h | 521 GL_APICALL void GL_APIENTRY glFramebufferTexture2D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
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