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    Searched refs:glGetShaderPrecisionFormat (Results 1 - 25 of 41) sorted by null

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  /frameworks/native/opengl/libs/GLES_trace/
gltrace.proto 213 glGetShaderPrecisionFormat = 187;
  /frameworks/base/opengl/java/android/opengl/
GLES20.java     [all...]
  /frameworks/native/opengl/tools/glgen/specs/gles11/
GLES20.spec 71 void glGetShaderPrecisionFormat ( GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision )
  /sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gldebugger/
DebuggerMessage.java 100 glGetShaderPrecisionFormat(69, 69),
299 case 69: return glGetShaderPrecisionFormat;
    [all...]
  /sdk/emulator/opengl/host/libs/Translator/GLcommon/
GLDispatch.cpp 288 void (GL_APIENTRY *GLDispatch::glGetShaderPrecisionFormat)(GLenum,GLenum,GLint*,GLint*) = NULL;
526 LOAD_GLEXT_FUNC(glGetShaderPrecisionFormat);
  /development/ndk/platforms/android-5/include/GLES2/
gl2.h 543 GL_APICALL void GL_APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision);
  /external/mesa3d/include/GLES2/
gl2.h 543 GL_APICALL void GL_APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision);
  /external/webkit/Source/ThirdParty/ANGLE/include/GLES2/
gl2.h 543 GL_APICALL void GL_APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision);
  /frameworks/native/opengl/include/GLES2/
gl2.h 543 GL_APICALL void GL_APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision);
  /prebuilts/gcc/darwin-x86/mips/mipsel-linux-android-4.4.3/sysroot/usr/include/GLES2/
gl2.h 543 GL_APICALL void GL_APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision);
  /prebuilts/gcc/linux-x86/mips/mipsel-linux-android-4.4.3/sysroot/usr/include/GLES2/
gl2.h 543 GL_APICALL void GL_APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision);
  /prebuilts/ndk/android-ndk-r4/platforms/android-5/arch-arm/usr/include/GLES2/
gl2.h 542 GL_APICALL void GL_APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision);
  /prebuilts/ndk/android-ndk-r4/platforms/android-5/arch-x86/usr/include/GLES2/
gl2.h 542 GL_APICALL void GL_APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision);
  /prebuilts/ndk/android-ndk-r4/platforms/android-8/arch-arm/usr/include/GLES2/
gl2.h 542 GL_APICALL void GL_APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision);
  /prebuilts/ndk/android-ndk-r4/platforms/android-8/arch-x86/usr/include/GLES2/
gl2.h 542 GL_APICALL void GL_APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision);
  /prebuilts/ndk/android-ndk-r5/platforms/android-5/arch-arm/usr/include/GLES2/
gl2.h 542 GL_APICALL void GL_APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision);
  /prebuilts/ndk/android-ndk-r6/platforms/android-5/arch-arm/usr/include/GLES2/
gl2.h 542 GL_APICALL void GL_APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision);
  /prebuilts/ndk/android-ndk-r6/platforms/android-5/arch-x86/usr/include/GLES2/
gl2.h 542 GL_APICALL void GL_APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision);
  /prebuilts/ndk/android-ndk-r7/platforms/android-14/arch-arm/usr/include/GLES2/
gl2.h 543 GL_APICALL void GL_APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision);
  /prebuilts/ndk/android-ndk-r7/platforms/android-14/arch-x86/usr/include/GLES2/
gl2.h 543 GL_APICALL void GL_APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision);
  /prebuilts/ndk/android-ndk-r7/platforms/android-5/arch-arm/usr/include/GLES2/
gl2.h 543 GL_APICALL void GL_APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision);
  /prebuilts/ndk/android-ndk-r7/platforms/android-5/arch-x86/usr/include/GLES2/
gl2.h 543 GL_APICALL void GL_APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision);
  /prebuilts/ndk/android-ndk-r7/platforms/android-8/arch-arm/usr/include/GLES2/
gl2.h 543 GL_APICALL void GL_APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision);
  /prebuilts/ndk/android-ndk-r7/platforms/android-8/arch-x86/usr/include/GLES2/
gl2.h 543 GL_APICALL void GL_APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision);
  /prebuilts/ndk/android-ndk-r7/platforms/android-9/arch-arm/usr/include/GLES2/
gl2.h 543 GL_APICALL void GL_APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision);

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