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  /packages/apps/Camera/jni/feature_mos/src/mosaic_renderer/
WarpRenderer.cpp 87 mAffinetransLoc = glGetUniformLocation(glProgram, "u_affinetrans");
88 mViewporttransLoc = glGetUniformLocation(glProgram, "u_viewporttrans");
89 mScalingtransLoc = glGetUniformLocation(glProgram, "u_scalingtrans");
93 mSamplerLoc = glGetUniformLocation(glProgram, "s_texture");
SurfaceTextureRenderer.cpp 99 muSTMatrixHandle = glGetUniformLocation(glProgram, "uSTMatrix");
100 checkGlError("glGetUniformLocation uSTMatrix");
101 mScalingtransLoc = glGetUniformLocation(glProgram, "u_scalingtrans");
YVURenderer.cpp 62 mSamplerLoc = glGetUniformLocation(glProgram, "s_texture");
  /packages/apps/LegacyCamera/jni/feature_mos/src/mosaic_renderer/
WarpRenderer.cpp 87 mAffinetransLoc = glGetUniformLocation(glProgram, "u_affinetrans");
88 mViewporttransLoc = glGetUniformLocation(glProgram, "u_viewporttrans");
89 mScalingtransLoc = glGetUniformLocation(glProgram, "u_scalingtrans");
93 mSamplerLoc = glGetUniformLocation(glProgram, "s_texture");
SurfaceTextureRenderer.cpp 99 muSTMatrixHandle = glGetUniformLocation(glProgram, "uSTMatrix");
100 checkGlError("glGetUniformLocation uSTMatrix");
101 mScalingtransLoc = glGetUniformLocation(glProgram, "u_scalingtrans");
YVURenderer.cpp 62 mSamplerLoc = glGetUniformLocation(glProgram, "s_texture");
  /external/webkit/Source/WebCore/platform/graphics/android/rendering/
ShaderProgram.cpp 320 GLint pureColorProjMtx = glGetUniformLocation(pureColorProgram, "projectionMatrix");
321 GLint pureColorValue = glGetUniformLocation(pureColorProgram, "inputColor");
325 GLint tex2DAlpha = glGetUniformLocation(tex2DProgram, "alpha");
327 GLint tex2DProjMtx = glGetUniformLocation(tex2DProgram, "projectionMatrix");
328 GLint tex2DTexSampler = glGetUniformLocation(tex2DProgram, "s_texture");
329 GLint tex2DFillPortion = glGetUniformLocation(tex2DProgram, "fillPortion");
333 GLint tex2DInvAlpha = glGetUniformLocation(tex2DInvProgram, "alpha");
334 GLint tex2DInvContrast = glGetUniformLocation(tex2DInvProgram, "contrast");
336 GLint tex2DInvProjMtx = glGetUniformLocation(tex2DInvProgram, "projectionMatrix");
337 GLint tex2DInvTexSampler = glGetUniformLocation(tex2DInvProgram, "s_texture")
    [all...]
  /external/chromium/webkit/glue/
gl_bindings_skia_cmd_buffer.cc 65 glGetUniformLocation,
  /frameworks/native/opengl/tests/gl_perf/
fill_common.cpp 192 int loc = glGetUniformLocation(pgm, var);
214 int loc = glGetUniformLocation(pgm, "u_texOff");
274 int loc = glGetUniformLocation(pgm, "u_tex0");
276 loc = glGetUniformLocation(pgm, "u_tex1");
  /cts/tests/tests/media/src/android/media/cts/
VideoSurfaceView.java 205 muMVPMatrixHandle = GLES20.glGetUniformLocation(mProgram, "uMVPMatrix");
206 checkGlError("glGetUniformLocation uMVPMatrix");
211 muSTMatrixHandle = GLES20.glGetUniformLocation(mProgram, "uSTMatrix");
212 checkGlError("glGetUniformLocation uSTMatrix");
  /cts/tests/tests/mediastress/src/android/mediastress/cts/
SurfaceTextureRenderer.java 180 muMVPMatrixHandle = GLES20.glGetUniformLocation(mProgram, "uMVPMatrix");
181 checkGlError("glGetUniformLocation uMVPMatrix");
186 muSTMatrixHandle = GLES20.glGetUniformLocation(mProgram, "uSTMatrix");
187 checkGlError("glGetUniformLocation uSTMatrix");
192 checkGlError("glGetUniformLocation uCRatio");
  /development/ndk/platforms/android-14/samples/native-media/src/com/example/nativemedia/
MyGLSurfaceView.java 159 muMVPMatrixHandle = GLES20.glGetUniformLocation(mProgram, "uMVPMatrix");
160 checkGlError("glGetUniformLocation uMVPMatrix");
165 muSTMatrixHandle = GLES20.glGetUniformLocation(mProgram, "uSTMatrix");
166 checkGlError("glGetUniformLocation uSTMatrix");
171 checkGlError("glGetUniformLocation uCRatio");
  /packages/experimental/CameraPreviewTest/src/com/example/android/videochatcameratest/
SurfaceTextureView.java 178 mTexHandle = GLES20.glGetUniformLocation(mGLProgram, "s_texture");
181 mTransformHandle = GLES20.glGetUniformLocation(mGLProgram, "u_xform");
  /cts/tests/tests/openglperf/src/android/openglperf/cts/
PlanetsRenderer.java 130 mMVPMatrixHandle = GLES20.glGetUniformLocation(mProgram, "uMVPMatrix");
131 mOffsetHandle = GLES20.glGetUniformLocation(mProgram, "uOffset");
134 mTextureHandle = GLES20.glGetUniformLocation(mProgram, "sTexture");
  /external/webkit/Source/WebCore/platform/graphics/cairo/
OpenGLShims.h 170 FUNCTION_TABLE_ENTRY(glGetUniformLocation);
268 #define glGetUniformLocation LOOKUP_GL_FUNCTION(glGetUniformLocation)
OpenGLShims.cpp 136 ASSIGN_FUNCTION_TABLE_ENTRY(glGetUniformLocation, success);
  /frameworks/native/opengl/tests/gl2_cameraeye/src/com/android/gl2cameraeye/
GL2CameraEye.java 265 muMVPMatrixHandle = GLES20.glGetUniformLocation(mProgram, "uMVPMatrix");
266 checkGlError("glGetUniformLocation uMVPMatrix");
271 muSTMatrixHandle = GLES20.glGetUniformLocation(mProgram, "uSTMatrix");
272 checkGlError("glGetUniformLocation uSTMatrix");
277 muCRatioHandle = GLES20.glGetUniformLocation(mProgram, "uCRatio");
278 checkGlError("glGetUniformLocation uCRatio");
  /development/samples/HelloEffects/src/com/example/android/mediafx/
TextureRenderer.java 73 mTexSamplerHandle = GLES20.glGetUniformLocation(mProgram,
  /external/skia/src/gpu/android/
GrGLCreateNativeInterface_android.cpp 64 interface->fGetUniformLocation = glGetUniformLocation;
  /frameworks/base/libs/hwui/
Program.cpp 120 int slot = glGetUniformLocation(mProgramId, name);
  /frameworks/wilhelm/tests/native-media/src/com/example/nativemedia/
MyGLSurfaceView.java 171 muMVPMatrixHandle = GLES20.glGetUniformLocation(mProgram, "uMVPMatrix");
172 checkGlError("glGetUniformLocation uMVPMatrix");
177 muSTMatrixHandle = GLES20.glGetUniformLocation(mProgram, "uSTMatrix");
178 checkGlError("glGetUniformLocation uSTMatrix");
183 checkGlError("glGetUniformLocation uCRatio");
  /development/samples/ApiDemos/src/com/example/android/apis/graphics/
GLES20TriangleRenderer.java 110 muMVPMatrixHandle = GLES20.glGetUniformLocation(mProgram, "uMVPMatrix");
111 checkGlError("glGetUniformLocation uMVPMatrix");
  /development/samples/BasicGLSurfaceView/src/com/example/android/basicglsurfaceview/
GLES20TriangleRenderer.java 108 muMVPMatrixHandle = GLES20.glGetUniformLocation(mProgram, "uMVPMatrix");
109 checkGlError("glGetUniformLocation uMVPMatrix");
  /external/skia/src/gpu/ios/
GrGLDefaultInterface_iOS.cpp 64 interface->fGetUniformLocation = glGetUniformLocation;
  /frameworks/base/media/tests/MediaDump/src/com/android/mediadump/
VideoDumpView.java 533 muMVPMatrixHandle = GLES20.glGetUniformLocation(mProgram, "uMVPMatrix");
534 checkGlError("glGetUniformLocation uMVPMatrix");
539 muSTMatrixHandle = GLES20.glGetUniformLocation(mProgram, "uSTMatrix");
540 checkGlError("glGetUniformLocation uSTMatrix");

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