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    Searched refs:gl_active (Results 1 - 11 of 11) sorted by null

  /external/qemu/distrib/sdl-1.2.12/src/video/cybergfx/
SDL_cgxgl_c.h 36 int gl_active; member in struct:SDL_PrivateGLData
SDL_cgxgl.c 92 this->gl_data->gl_active = 1;
109 this->gl_data->gl_active = 0;
SDL_cgxvideo.c 865 if(this->gl_data->gl_active == 0) {
    [all...]
  /external/qemu/distrib/sdl-1.2.12/src/video/x11/
SDL_x11gl_c.h 32 int gl_active; /* to stop switching drivers while we have a valid context */ member in struct:SDL_PrivateGLData
82 #define gl_active (this->gl_data->gl_active) macro
SDL_x11gl.c 272 gl_active = 1;
291 if ( gl_active ) {
311 gl_active = 0;
470 if ( gl_active ) {
  /external/qemu/distrib/sdl-1.2.12/src/video/ataricommon/
SDL_atarigl_c.h 40 int gl_active; /* to stop switching drivers while we have a valid context */ member in struct:SDL_PrivateGLData
83 #define gl_active (this->gl_data->gl_active) macro
SDL_atarigl.c 82 gl_active = InitOld(this, current);
84 gl_active = InitNew(this, current);
88 return (gl_active);
118 gl_active = 0;
129 if (gl_active) {
259 if (!gl_active) {
315 if (gl_oldmesa && gl_active) {
326 if (!gl_active) {
356 if (gl_active) {
  /external/qemu/distrib/sdl-1.2.12/src/video/wincommon/
SDL_wingl_c.h 30 int gl_active; /* to stop switching drivers while we have a valid context */ member in struct:SDL_PrivateGLData
58 #define gl_active (this->gl_data->gl_active) macro
SDL_wingl.c 331 gl_active = 1;
368 if ( gl_active ) {
389 gl_active = 0;
587 if ( gl_active ) {
  /external/qemu/distrib/sdl-1.2.12/src/video/xbios/
SDL_xbios.c 909 if (gl_active) {
  /external/qemu/distrib/sdl-1.2.12/src/video/gem/
SDL_gemvideo.c 1111 if (gl_active) {

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