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    Searched refs:gldir (Results 1 - 9 of 9) sorted by null

  /external/quake/quake/src/QW/client/
gl_mesh.c 327 char gldir[MAX_OSPATH]; local
329 sprintf (gldir, "%s/glquake", com_gamedir);
330 Sys_mkdir (gldir);
gl_vidandroid.c 220 char gldir[MAX_OSPATH]; local
248 sprintf (gldir, "%s/glquake", com_gamedir);
249 Sys_mkdir (gldir);
gl_vidlinux_x11.c 641 char gldir[MAX_OSPATH]; local
756 sprintf (gldir, "%s/glquake", com_gamedir);
757 Sys_mkdir (gldir);
gl_vidlinuxglx.c 598 char gldir[MAX_OSPATH]; local
693 sprintf (gldir, "%s/glquake", com_gamedir);
694 Sys_mkdir (gldir);
gl_vidnt.c 1578 char gldir[MAX_OSPATH]; local
    [all...]
  /external/quake/quake/src/WinQuake/
gl_vidandroid.cpp 303 char gldir[MAX_OSPATH]; local
331 sprintf (gldir, "%s/glquake", com_gamedir);
332 Sys_mkdir (gldir);
gl_vidlinuxglx.cpp 733 char gldir[MAX_OSPATH]; local
897 sprintf (gldir, "%s/glquake", com_gamedir);
898 Sys_mkdir (gldir);
gl_vidnt.cpp 1578 char gldir[MAX_OSPATH]; local
    [all...]
  /gdk/samples/quake/jni/
gl_vidandroid.cpp 303 char gldir[MAX_OSPATH]; local
331 sprintf (gldir, "%s/glquake", com_gamedir);
332 Sys_mkdir (gldir);

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