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Searched
refs:hieralloc_strndup_append
(Results
1 - 4
of
4
) sorted by null
/external/mesa3d/src/glsl/glcpp/
pp.c
125
clean =
hieralloc_strndup_append
(clean, shader, backslash - shader);
131
clean =
hieralloc_strndup_append
(clean, shader, newline - shader + 1);
/external/mesa3d/src/talloc/
hieralloc.h
75
char *
hieralloc_strndup_append
(char * str, const char * append, unsigned len);
hieralloc.c
387
char *
hieralloc_strndup_append
(char * str, const char * append, unsigned len)
function
/external/mesa3d/src/pixelflinger2/
shader.cpp
158
shader->Source =
hieralloc_strndup_append
(const_cast<GLchar *>(shader->Source), string[i], len);
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all
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