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  /frameworks/native/opengl/libagl/
array.cpp 765 const int type = (c->arrays.indicesType == GL_UNSIGNED_BYTE);
787 const int type = (c->arrays.indicesType == GL_UNSIGNED_BYTE);
814 const int type = (c->arrays.indicesType == GL_UNSIGNED_BYTE);
841 const int type = (c->arrays.indicesType == GL_UNSIGNED_BYTE);
870 const int type = (c->arrays.indicesType == GL_UNSIGNED_BYTE);
876 // where it duplicates the loop below based on c->arrays.indicesType
909 if (ggl_likely(c->arrays.indicesType == GL_UNSIGNED_SHORT)) {
    [all...]
context.h 205 GLenum indicesType;

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