/sdk/emulator/opengl/host/libs/Translator/GLES_V2/ |
ProgramData.cpp | 24 infoLog = new GLchar[1]; 25 infoLog[0] = '\0'; 29 delete[] infoLog; 33 delete[] infoLog; 34 infoLog = log; 38 return infoLog;
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ProgramData.h | 42 GLchar* infoLog;
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ShaderParser.h | 35 void setInfoLog(GLchar * infoLog);
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ShaderParser.cpp | 327 void ShaderParser::setInfoLog(GLchar* infoLog) 330 m_infoLog = infoLog;
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GLESv2Imp.cpp | 358 GLchar* infoLog; 360 infoLog = new GLchar[infoLogLength+1]; 361 ctx->dispatcher().glGetShaderInfoLog(globalShaderName,infoLogLength,NULL,infoLog); 362 sp->setInfoLog(infoLog); [all...] |
/sdk/emulator/opengl/tests/translator_tests/GLES_V2/ |
triangleV2.cpp | 137 char* infoLog = (char*)malloc(sizeof(char) * infoLen); 138 glGetShaderInfoLog(shader, infoLen, NULL, infoLog); 139 printf("Error compiling shader:\n%s\n", infoLog); 140 free(infoLog); 217 char* infoLog = (char*)malloc(sizeof(char) * infoLen); 218 glGetProgramInfoLog(programObject, infoLen, NULL, infoLog); 219 printf("Error linking program:\n%s\n", infoLog); 220 free(infoLog);
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/external/webkit/Source/ThirdParty/ANGLE/src/compiler/ |
ShaderLang.cpp | 205 void ShGetInfoLog(const ShHandle handle, char* infoLog) 207 if (!handle || !infoLog) 215 strcpy(infoLog, infoSink.info.c_str());
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/external/webkit/Source/WebCore/platform/graphics/gpu/ |
Shader.cpp | 92 String infoLog = context->getShaderInfoLog(shader); 93 LOG_ERROR("%s", infoLog.utf8().data());
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/external/mesa3d/include/pixelflinger2/ |
pixelflinger2_interface.h | 229 const char * glsl, const char ** infoLog); 245 GLboolean (* ShaderProgramLink)(gl_shader_program_t * program, const char ** infoLog); 254 void (* ShaderGetInfoLog)(const gl_shader_t * shader, GLsizei bufsize, GLsizei* length, GLchar* infolog); 258 void (* ShaderProgramGetInfoLog)(const gl_shader_program_t * program, GLsizei bufsize, GLsizei* length, GLchar* infolog); 302 // compiles a shader given glsl; returns GL_TRUE on success; glsl only used during call; use infoLog to retrieve status 303 GLboolean GGLShaderCompile(gl_shader_t * shader, const char * glsl, const char ** infoLog); 317 GLboolean GGLShaderProgramLink(gl_shader_program_t * program, const char ** infoLog); 327 void GGLShaderGetInfoLog(const gl_shader_t * shader, GLsizei bufsize, GLsizei* length, GLchar* infolog); 331 void GGLShaderProgramGetInfoLog(const gl_shader_program_t * program, GLsizei bufsize, GLsizei* length, GLchar* infolog);
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/external/webkit/Source/ThirdParty/ANGLE/include/GLSLANG/ |
ShaderLang.h | 193 // infoLog: Specifies an array of characters that is used to return 194 // the information log. It is assumed that infoLog has enough memory 198 void ShGetInfoLog(const ShHandle handle, char* infoLog); 203 // infoLog: Specifies an array of characters that is used to return 204 // the object code. It is assumed that infoLog has enough memory to
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/external/webkit/Source/ThirdParty/ANGLE/src/libGLESv2/ |
Shader.cpp | 124 void Shader::getInfoLog(GLsizei bufSize, GLsizei *length, char *infoLog) 132 infoLog[index] = mInfoLog[index]; 139 infoLog[index] = '\0';
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Shader.h | 58 void getInfoLog(GLsizei bufSize, GLsizei *length, char *infoLog);
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Program.h | 110 void getInfoLog(GLsizei bufSize, GLsizei *length, char *infoLog);
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Program.cpp | [all...] |
/external/mesa3d/src/pixelflinger2/ |
shader.cpp | 163 GLboolean GGLShaderCompile(gl_shader * shader, const char * glsl, const char ** infoLog) 171 if (infoLog) 172 *infoLog = shader->InfoLog; 177 const char * glsl, const char ** infoLog) 185 return GGLShaderCompile(shader, glsl, infoLog); 257 GLboolean GGLShaderProgramLink(gl_shader_program * program, const char ** infoLog) 260 if (infoLog) 261 *infoLog = program->InfoLog; [all...] |
/external/jmonkeyengine/engine/src/android/com/jme3/renderer/android/ |
OGLESShaderRenderer.java | [all...] |
/external/jmonkeyengine/engine/src/lwjgl/com/jme3/renderer/lwjgl/ |
LwjglRenderer.java | [all...] |
/external/webkit/Source/WebCore/platform/graphics/opengl/ |
TextureMapperGL.cpp | 145 char infoLog[1024]; 147 GL_CMD(glGetProgramInfoLog(programID, 1024, &len, infoLog)); 148 LOG(Graphics, "Compiled program for texture mapper. Log: %s\n", infoLog);
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/frameworks/native/opengl/include/GLES2/ |
gl2ext.h | [all...] |
/frameworks/native/opengl/libs/GLES_trace/src/ |
gltrace_api.h | 89 void GLTrace_glGetProgramInfoLog(GLuint program, GLsizei bufsize, GLsizei* length, GLchar* infolog); 92 void GLTrace_glGetShaderInfoLog(GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* infolog); 251 void GLTrace_glGetProgramPipelineInfoLogEXT(GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog); [all...] |
/external/qemu/distrib/sdl-1.2.12/include/ |
SDL_opengl.h | [all...] |
/prebuilts/tools/darwin-x86/sdl/include/SDL/ |
SDL_opengl.h | [all...] |
/prebuilts/tools/linux-x86/sdl/include/SDL/ |
SDL_opengl.h | [all...] |
/prebuilts/tools/windows/sdl/include/SDL/ |
SDL_opengl.h | [all...] |
/prebuilts/gcc/linux-x86/host/i686-linux-glibc2.7-4.4.3/sysroot/usr/include/GL/ |
glext.h | [all...] |