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  /sdk/emulator/opengl/host/libs/Translator/GLES_V2/
ProgramData.cpp 24 infoLog = new GLchar[1];
25 infoLog[0] = '\0';
29 delete[] infoLog;
33 delete[] infoLog;
34 infoLog = log;
38 return infoLog;
ProgramData.h 42 GLchar* infoLog;
ShaderParser.h 35 void setInfoLog(GLchar * infoLog);
ShaderParser.cpp 327 void ShaderParser::setInfoLog(GLchar* infoLog)
330 m_infoLog = infoLog;
GLESv2Imp.cpp 358 GLchar* infoLog;
360 infoLog = new GLchar[infoLogLength+1];
361 ctx->dispatcher().glGetShaderInfoLog(globalShaderName,infoLogLength,NULL,infoLog);
362 sp->setInfoLog(infoLog);
    [all...]
  /sdk/emulator/opengl/tests/translator_tests/GLES_V2/
triangleV2.cpp 137 char* infoLog = (char*)malloc(sizeof(char) * infoLen);
138 glGetShaderInfoLog(shader, infoLen, NULL, infoLog);
139 printf("Error compiling shader:\n%s\n", infoLog);
140 free(infoLog);
217 char* infoLog = (char*)malloc(sizeof(char) * infoLen);
218 glGetProgramInfoLog(programObject, infoLen, NULL, infoLog);
219 printf("Error linking program:\n%s\n", infoLog);
220 free(infoLog);
  /external/webkit/Source/ThirdParty/ANGLE/src/compiler/
ShaderLang.cpp 205 void ShGetInfoLog(const ShHandle handle, char* infoLog)
207 if (!handle || !infoLog)
215 strcpy(infoLog, infoSink.info.c_str());
  /external/webkit/Source/WebCore/platform/graphics/gpu/
Shader.cpp 92 String infoLog = context->getShaderInfoLog(shader);
93 LOG_ERROR("%s", infoLog.utf8().data());
  /external/mesa3d/include/pixelflinger2/
pixelflinger2_interface.h 229 const char * glsl, const char ** infoLog);
245 GLboolean (* ShaderProgramLink)(gl_shader_program_t * program, const char ** infoLog);
254 void (* ShaderGetInfoLog)(const gl_shader_t * shader, GLsizei bufsize, GLsizei* length, GLchar* infolog);
258 void (* ShaderProgramGetInfoLog)(const gl_shader_program_t * program, GLsizei bufsize, GLsizei* length, GLchar* infolog);
302 // compiles a shader given glsl; returns GL_TRUE on success; glsl only used during call; use infoLog to retrieve status
303 GLboolean GGLShaderCompile(gl_shader_t * shader, const char * glsl, const char ** infoLog);
317 GLboolean GGLShaderProgramLink(gl_shader_program_t * program, const char ** infoLog);
327 void GGLShaderGetInfoLog(const gl_shader_t * shader, GLsizei bufsize, GLsizei* length, GLchar* infolog);
331 void GGLShaderProgramGetInfoLog(const gl_shader_program_t * program, GLsizei bufsize, GLsizei* length, GLchar* infolog);
  /external/webkit/Source/ThirdParty/ANGLE/include/GLSLANG/
ShaderLang.h 193 // infoLog: Specifies an array of characters that is used to return
194 // the information log. It is assumed that infoLog has enough memory
198 void ShGetInfoLog(const ShHandle handle, char* infoLog);
203 // infoLog: Specifies an array of characters that is used to return
204 // the object code. It is assumed that infoLog has enough memory to
  /external/webkit/Source/ThirdParty/ANGLE/src/libGLESv2/
Shader.cpp 124 void Shader::getInfoLog(GLsizei bufSize, GLsizei *length, char *infoLog)
132 infoLog[index] = mInfoLog[index];
139 infoLog[index] = '\0';
Shader.h 58 void getInfoLog(GLsizei bufSize, GLsizei *length, char *infoLog);
Program.h 110 void getInfoLog(GLsizei bufSize, GLsizei *length, char *infoLog);
Program.cpp     [all...]
  /external/mesa3d/src/pixelflinger2/
shader.cpp 163 GLboolean GGLShaderCompile(gl_shader * shader, const char * glsl, const char ** infoLog)
171 if (infoLog)
172 *infoLog = shader->InfoLog;
177 const char * glsl, const char ** infoLog)
185 return GGLShaderCompile(shader, glsl, infoLog);
257 GLboolean GGLShaderProgramLink(gl_shader_program * program, const char ** infoLog)
260 if (infoLog)
261 *infoLog = program->InfoLog;
    [all...]
  /external/jmonkeyengine/engine/src/android/com/jme3/renderer/android/
OGLESShaderRenderer.java     [all...]
  /external/jmonkeyengine/engine/src/lwjgl/com/jme3/renderer/lwjgl/
LwjglRenderer.java     [all...]
  /external/webkit/Source/WebCore/platform/graphics/opengl/
TextureMapperGL.cpp 145 char infoLog[1024];
147 GL_CMD(glGetProgramInfoLog(programID, 1024, &len, infoLog));
148 LOG(Graphics, "Compiled program for texture mapper. Log: %s\n", infoLog);
  /frameworks/native/opengl/include/GLES2/
gl2ext.h     [all...]
  /frameworks/native/opengl/libs/GLES_trace/src/
gltrace_api.h 89 void GLTrace_glGetProgramInfoLog(GLuint program, GLsizei bufsize, GLsizei* length, GLchar* infolog);
92 void GLTrace_glGetShaderInfoLog(GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* infolog);
251 void GLTrace_glGetProgramPipelineInfoLogEXT(GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
    [all...]
  /external/qemu/distrib/sdl-1.2.12/include/
SDL_opengl.h     [all...]
  /prebuilts/tools/darwin-x86/sdl/include/SDL/
SDL_opengl.h     [all...]
  /prebuilts/tools/linux-x86/sdl/include/SDL/
SDL_opengl.h     [all...]
  /prebuilts/tools/windows/sdl/include/SDL/
SDL_opengl.h     [all...]
  /prebuilts/gcc/linux-x86/host/i686-linux-glibc2.7-4.4.3/sysroot/usr/include/GL/
glext.h     [all...]

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