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Searched
refs:isGL2
(Results
1 - 4
of
4
) sorted by null
/sdk/emulator/opengl/host/libs/libOpenglRender/
RenderContext.h
35
bool
isGL2
() const { return m_isGL2; }
ColorBuffer.cpp
173
if (tInfo->currContext->
isGL2
()) {
232
if (tInfo->currContext->
isGL2
()) {
250
if (tInfo->currContext->
isGL2
()) {
271
if (tInfo->currContext->
isGL2
()) {
RenderControl.cpp
73
if (tInfo->currContext->
isGL2
()) {
FrameBuffer.cpp
712
if (ctx->
isGL2
()) tinfo->m_gl2Dec.setContextData(&ctx->decoderContextData());
Completed in 322 milliseconds