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Searched
refs:length_squared
(Results
1 - 3
of
3
) sorted by null
/frameworks/base/services/sensorservice/
Fusion.cpp
283
if (
length_squared
(a) < FREE_FALL_THRESHOLD_SQ) {
298
const float magFieldSq =
length_squared
(m);
319
if (
length_squared
(east) < MIN_VALID_CROSS_PRODUCT_MAG_SQ) {
vec.h
215
TYPE PURE
length_squared
(const V<TYPE, SIZE>& v) {
function in namespace:android
/external/mesa3d/src/glsl/
ir_constant_expression.cpp
1091
float
length_squared
= 0.0;
local
1094
length_squared
+= t * t;
1096
return new(mem_ctx) ir_constant(sqrtf(
length_squared
));
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