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    Searched refs:mDepthbufferPointer (Results 1 - 2 of 2) sorted by null

  /external/webkit/Source/ThirdParty/ANGLE/src/libGLESv2/
Framebuffer.cpp 30 mDepthbufferPointer.set(NULL);
68 mDepthbufferPointer.set(lookupRenderbuffer(type, depthbuffer));
85 if (mDepthbufferPointer.id() == texture && IsTextureTarget(mDepthbufferType))
88 mDepthbufferPointer.set(NULL);
106 if (mDepthbufferPointer.id() == renderbuffer && mDepthbufferType == GL_RENDERBUFFER)
109 mDepthbufferPointer.set(NULL);
145 Renderbuffer *depthstencilbuffer = mDepthbufferPointer.get();
162 Renderbuffer *depthbuffer = mDepthbufferPointer.get();
200 Renderbuffer *rb = mDepthbufferPointer.get();
248 return mDepthbufferPointer.id()
    [all...]
Framebuffer.h 72 BindingPointer<Renderbuffer> mDepthbufferPointer;

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