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    Searched refs:mPositionHandle (Results 1 - 4 of 4) sorted by null

  /cts/tests/tests/openglperf/src/android/openglperf/cts/
PlanetsRenderer.java 81 private int mPositionHandle;
132 mPositionHandle = GLES20.glGetAttribLocation(mProgram, "vPosition");
180 GLES20.glEnableVertexAttribArray(mPositionHandle);
197 GLES20.glVertexAttribPointer(mPositionHandle, 3,
206 GLES20.glVertexAttribPointer(mPositionHandle, 3,
  /frameworks/av/libvideoeditor/lvpp/
NativeWindowRenderer.h 104 GLint mPositionHandle;
NativeWindowRenderer.cpp 344 glVertexAttribPointer(mPositionHandle, 2, GL_FLOAT, GL_FALSE, 0,
348 glEnableVertexAttribArray(mPositionHandle);
470 mPositionHandle = glGetAttribLocation(mProgram[i], "vPosition");
  /frameworks/native/libs/gui/tests/
SurfaceTexture_test.cpp 439 mPositionHandle = glGetAttribLocation(mPgm, "vPosition");
441 ASSERT_NE(-1, mPositionHandle);
459 glVertexAttribPointer(mPositionHandle, 2, GL_FLOAT, GL_FALSE, 0,
462 glEnableVertexAttribArray(mPositionHandle);
499 GLint mPositionHandle;
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