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Searched
refs:mUsesFragCoord
(Results
1 - 5
of
5
) sorted by null
/external/webkit/Source/ThirdParty/ANGLE/src/compiler/
OutputHLSL.h
83
bool
mUsesFragCoord
;
OutputHLSL.cpp
39
mUsesFragCoord
= false;
166
if (
mUsesFragCoord
)
183
if (
mUsesFragCoord
)
336
if (
mUsesFragCoord
)
612
mUsesFragCoord
= true;
[
all
...]
/external/webkit/Source/ThirdParty/ANGLE/src/libGLESv2/
Shader.h
94
bool
mUsesFragCoord
;
Shader.cpp
267
mUsesFragCoord
= strstr(mHlsl, "GL_USES_FRAG_COORD") != NULL;
Program.cpp
1167
if (registers == maxVaryingVectors && mFragmentShader->
mUsesFragCoord
)
[
all
...]
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