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Searched
refs:mWakeCount
(Results
1 - 2
of
2
) sorted by null
/frameworks/native/opengl/libs/EGL/
egl_display.cpp
387
ALOGE_IF(
mWakeCount
< 0 ||
mWakeCount
== INT32_MAX,
388
"Invalid WakeCount (%d) on enter\n",
mWakeCount
);
390
mWakeCount
++;
414
ALOGE_IF(
mWakeCount
<= 0, "Invalid WakeCount (%d) on leave\n",
mWakeCount
);
416
mWakeCount
--;
420
if (
mWakeCount
== 0 && CC_UNLIKELY(mAttemptHibernation)) {
egl_display.h
157
HibernationMachine():
mWakeCount
(0), mHibernating(false),
174
int32_t
mWakeCount
;
Completed in 19 milliseconds