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  /sdk/emulator/opengl/host/libs/libOpenglRender/
WindowSurface.cpp 32 m_attachedColorBuffer(NULL),
86 if (m_attachedColorBuffer.Ptr() != NULL) {
98 m_attachedColorBuffer = p_colorBuffer;
104 unsigned int cbWidth = m_attachedColorBuffer->getWidth();
105 unsigned int cbHeight = m_attachedColorBuffer->getHeight();
147 if (m_attachedColorBuffer->getWidth() != m_width ||
148 m_attachedColorBuffer->getHeight() != m_height) {
165 m_attachedColorBuffer->blitFromCurrentReadBuffer();
WindowSurface.h 55 ColorBufferPtr m_attachedColorBuffer;

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