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    Searched refs:m_internalFormat (Results 1 - 7 of 7) sorted by null

  /external/webkit/Source/WebCore/platform/graphics/android/rendering/
TextureInfo.cpp 43 m_internalFormat = 0;
50 && otherTexture->m_internalFormat == m_internalFormat;
57 m_internalFormat = sourceTexture->m_internalFormat;
TextureInfo.h 60 GLenum m_internalFormat;
GLUtils.cpp 437 renderInfo->textureInfo->m_internalFormat = GL_RGBA;
470 textureInfo->m_internalFormat = GL_RGBA;
  /external/webkit/Source/WebCore/html/canvas/
WebGLRenderbuffer.h 44 m_internalFormat = internalformat;
47 GC3Denum getInternalFormat() const { return m_internalFormat; }
75 GC3Denum m_internalFormat;
WebGLRenderbuffer.cpp 43 , m_internalFormat(GraphicsContext3D::RGBA4)
  /sdk/emulator/opengl/host/libs/libOpenglRender/
ColorBuffer.h 54 GLenum m_internalFormat;
ColorBuffer.cpp 92 cb->m_internalFormat = texInternalFormat;
116 m_internalFormat(0),
178 s_gl2.glCopyTexImage2D(GL_TEXTURE_2D, 0, m_internalFormat,
186 s_gl.glCopyTexImage2D(GL_TEXTURE_2D, 0, m_internalFormat,

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