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    Searched refs:m_stencilBuffer (Results 1 - 5 of 5) sorted by null

  /external/webkit/Source/WebCore/platform/graphics/gpu/
DrawingBuffer.cpp 81 if (m_stencilBuffer) {
82 m_context->deleteRenderbuffer(m_stencilBuffer);
83 m_stencilBuffer = 0;
134 if (!m_stencilBuffer)
135 m_stencilBuffer = m_context->createRenderbuffer();
136 m_context->bindRenderbuffer(GraphicsContext3D::RENDERBUFFER, m_stencilBuffer);
141 m_context->framebufferRenderbuffer(GraphicsContext3D::FRAMEBUFFER, GraphicsContext3D::STENCIL_ATTACHMENT, GraphicsContext3D::RENDERBUFFER, m_stencilBuffer);
DrawingBuffer.h 133 Platform3DObject m_stencilBuffer;
  /external/webkit/Source/WebCore/platform/graphics/gpu/qt/
DrawingBufferQt.cpp 46 , m_stencilBuffer(0)
  /external/webkit/Source/WebCore/platform/graphics/chromium/
DrawingBufferChromium.cpp 86 , m_stencilBuffer(0)
196 desc->fStencilBits = (m_depthStencilBuffer || m_stencilBuffer) ? 8 : 0;
  /external/webkit/Source/WebCore/platform/graphics/gpu/mac/
DrawingBufferMac.mm 51 , m_stencilBuffer(0)

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