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    Searched refs:maxSampleCount (Results 1 - 2 of 2) sorted by null

  /external/webkit/Source/WebCore/platform/graphics/gpu/
DrawingBuffer.cpp 227 int maxSampleCount = 0;
229 m_context->getIntegerv(Extensions3D::MAX_SAMPLES, &maxSampleCount);
230 int sampleCount = std::min(8, maxSampleCount);
  /external/webkit/Source/WebCore/platform/graphics/opengl/
GraphicsContext3DOpenGL.cpp 204 GLint maxSampleCount;
205 ::glGetIntegerv(GL_MAX_SAMPLES_EXT, &maxSampleCount);
206 GLint sampleCount = std::min(8, maxSampleCount);
207 if (sampleCount > maxSampleCount)
208 sampleCount = maxSampleCount;
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