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  /external/webkit/Source/WebCore/platform/graphics/transforms/
TransformationMatrix.h 123 void map(double x, double y, double& x2, double& y2) const { multVecMatrix(x, y, x2, y2); }
344 void multVecMatrix(double x, double y, double& dstX, double& dstY) const;
347 void multVecMatrix(double x, double y, double z, double& dstX, double& dstY, double& dstZ) const;
TransformationMatrix.cpp 578 multVecMatrix(p.x(), p.y(), x, y);
590 multVecMatrix(p.x(), p.y(), p.z(), x, y, z);
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