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  /external/webkit/Source/WebCore/platform/graphics/android/rendering/
TransferQueue.h 58 // as pendingDiscard, and delay the Surface Texture operation to the next
64 pendingDiscard = 2 // Waiting for the next draw call to discard
165 // pendingDiscard items.
TransferQueue.cpp 260 // Set all the content in the queue to pendingDiscard, after this, there will
269 m_transferQueue[i].status = pendingDiscard;
304 } else if (data->status == emptyItem || data->status == pendingDiscard) {
521 if (m_transferQueue[index].status == pendingDiscard) {

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