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    Searched refs:rayCaster (Results 1 - 3 of 3) sorted by null

  /external/jmonkeyengine/engine/src/bullet-native/
com_jme3_bullet_objects_PhysicsVehicle.cpp 253 btVehicleRaycaster* rayCaster = reinterpret_cast<btVehicleRaycaster*>(casterId);
261 if (rayCaster == NULL) {
266 delete(rayCaster);
  /external/jmonkeyengine/engine/src/jbullet/com/jme3/bullet/objects/
PhysicsVehicle.java 70 protected VehicleRaycaster rayCaster;
129 rayCaster = new DefaultVehicleRaycaster(space.getDynamicsWorld());
130 vehicle = new RaycastVehicle(tuning, rBody, rayCaster);
  /external/jmonkeyengine/engine/src/bullet/com/jme3/bullet/objects/
PhysicsVehicle.java 129 Logger.getLogger(this.getClass().getName()).log(Level.INFO, "Clearing RayCaster {0}", Long.toHexString(rayCasterId));
134 Logger.getLogger(this.getClass().getName()).log(Level.INFO, "Created RayCaster {0}", Long.toHexString(rayCasterId));
578 Logger.getLogger(this.getClass().getName()).log(Level.INFO, "Finalizing RayCaster {0}", Long.toHexString(rayCasterId));
583 private native void finalizeNative(long rayCaster, long vehicle);

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