Texture.cpp | 1338 bool redefined = redefineTexture(level, internalFormat, width, height, mType); local 1392 bool redefined = redefineTexture(0, mImageArray[0].format, mImageArray[0].width, mImageArray[0].height, mType); local 2170 bool redefined = redefineTexture(level, internalFormat, width); local 2259 bool redefined = redefineTexture(0, mImageArray[0][0].format, mImageArray[0][0].width); local [all...] |