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  /external/webkit/Source/WebCore/platform/audio/
ReverbConvolverStage.h 46 // renderPhase is useful to know so that we can manipulate the pre versus post delay so that stages will perform
49 size_t fftSize, size_t renderPhase, size_t renderSliceSize, ReverbAccumulationBuffer* accumulationBuffer);
ReverbConvolverStage.cpp 47 size_t fftSize, size_t renderPhase, size_t renderSliceSize, ReverbAccumulationBuffer* accumulationBuffer)
73 m_preDelayLength = totalDelay > 0 ? renderPhase % maxPreDelayLength : 0;
ReverbConvolver.cpp 103 int renderPhase = convolverRenderPhase + i * renderSliceSize;
105 OwnPtr<ReverbConvolverStage> stage(new ReverbConvolverStage(response, totalResponseLength, reverbTotalLatency, stageOffset, stageSize, fftSize, renderPhase, renderSliceSize, &m_accumulationBuffer));

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