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Searched
refs:renderingFanOutCount
(Results
1 - 3
of
3
) sorted by null
/external/webkit/Source/WebCore/webaudio/
AudioChannelSplitter.cpp
71
} else if (output(i)->
renderingFanOutCount
() > 0) {
AudioNodeOutput.h
61
// This function should not be called in audio thread rendering code, instead
renderingFanOutCount
() should be used.
65
//
renderingFanOutCount
() is the number of AudioNodeInputs that we're connected to during rendering.
67
unsigned
renderingFanOutCount
() const;
AudioNodeOutput.cpp
144
unsigned AudioNodeOutput::
renderingFanOutCount
() const
Completed in 82 milliseconds