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Searched
refs:requestBuffer
(Results
1 - 6
of
6
) sorted by null
/frameworks/native/include/gui/
ISurfaceTexture.h
49
//
requestBuffer
requests a new buffer for the given index. The server (i.e.
54
virtual status_t
requestBuffer
(int slot, sp<GraphicBuffer>* buf) = 0;
65
// should call
requestBuffer
to assign a new buffer to that slot. The client
69
// expected to call
requestBuffer
immediately.
77
// via
requestBuffer
. In addition, a timestamp must be provided by the
BufferQueue.h
109
virtual status_t
requestBuffer
(int slot, sp<GraphicBuffer>* buf);
348
// call
requestBuffer
() when told to do so. Technically this is not
385
// for a slot when
requestBuffer
is called with that slot's index.
/frameworks/native/libs/gui/
ISurfaceTexture.cpp
54
virtual status_t
requestBuffer
(int bufferIdx, sp<GraphicBuffer>* buf) {
186
int result =
requestBuffer
(bufferIdx, &buffer);
SurfaceTextureClient.cpp
181
result = mSurfaceTexture->
requestBuffer
(buf, &gbuf);
183
ALOGE("dequeueBuffer: ISurfaceTexture::
requestBuffer
failed: %d",
BufferQueue.cpp
274
status_t BufferQueue::
requestBuffer
(int slot, sp<GraphicBuffer>* buf) {
276
ST_LOGV("
requestBuffer
: slot=%d", slot);
279
ST_LOGE("
requestBuffer
: SurfaceTexture has been abandoned!");
283
ST_LOGE("
requestBuffer
: slot index out of range [0, %d]: %d",
[
all
...]
/frameworks/av/services/camera/tests/CameraServiceTest/
CameraServiceTest.cpp
312
virtual sp<GraphicBuffer>
requestBuffer
(int bufferIdx, int usage);
350
sp<GraphicBuffer> MSurface::
requestBuffer
(int bufferIdx, int usage) {
Completed in 177 milliseconds